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The first puzzle which implements three axis systems in one.
This puzzle is a hybrid of three different puzzles. It fuses all three regular axis systems the hexahedral geometry allows without leading into a shape-changing puzzle.
These axis systems are:
- Face turning hexahedrons: deepcut in this case => 2x2x2
- Corner turning hexahedrons: Dino Cube
- Edge turning hexahedrons: Helicopter Cube
In full hexahedral shape this puzzle would have been more complex. Therefore the inventor designed a Super-X (the first hybrid puzzle; compared with this one the moves of the edge turning hexahedron are left out) in shape of cuboctahedron. In this shape adding the cuts for the third axis system was easier since these twists move only 2 pieces.
Piece type signature: HF1C2E2[C4.1.0 X12.6.2 L24.0.12][]
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Contributors
Thank you to the following people for their assistance in helping collect the information on this page: Andreas Nortmann.
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