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 Post subject: 2layers StarPrism (Eventually)
PostPosted: Fri Oct 13, 2006 7:39 pm 
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Location: Madrid-Spain
Eventually......... the one which was my first ever mod it's stickered! :):):):)

Here you got some pics of it.


Attachments:
side4.jpg
side4.jpg [ 36.21 KiB | Viewed 924 times ]
side1.jpg
side1.jpg [ 33.44 KiB | Viewed 805 times ]
scrambled.jpg
scrambled.jpg [ 35.01 KiB | Viewed 807 times ]
mside.jpg
mside.jpg [ 33.19 KiB | Viewed 810 times ]
lateral.jpg
lateral.jpg [ 36.9 KiB | Viewed 826 times ]

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 Post subject:
PostPosted: Sat Oct 14, 2006 1:51 am 
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Oh God... another puzzle!!!
And it is brilliant as well! (but I prefer the tetraxex LOL)


:)


Pantazis

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 Post subject:
PostPosted: Sat Oct 14, 2006 2:09 am 
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I've never tried messing with a UFO puzzle before, but seeing things like this make me want to.

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 Post subject:
PostPosted: Sat Oct 14, 2006 2:14 am 
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Is that a UFO mechanism or is it the mod where you have to bind 3 cubies together with the mechanism? I'm guessing the latter.

Anyway, great job David!

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 Post subject:
PostPosted: Sat Oct 14, 2006 4:46 am 
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No, that's not from a UFO but from normal Square1 mech.

It was my first mod, that's why the general appearance is a bit... ugly :):)

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 Post subject:
PostPosted: Sat Oct 14, 2006 8:16 am 
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Location: Gothenburg, Sweden
Does that mean that three of the "starspikes" are "bandaged" together with one of the middle layer parts?


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 Post subject:
PostPosted: Sat Oct 14, 2006 8:20 am 
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no no no

All pieces can move individually. But it's just that it's only have a twisting axle, like in puck or square 1, and not 3 like on a rubik cheese or UFO.

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 Post subject:
PostPosted: Sat Oct 14, 2006 8:23 am 
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But, I can only see the two outer layers, so how do you move the middle layer to the wanted place to be able to twist throu the vertical "split"?


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 Post subject:
PostPosted: Sat Oct 14, 2006 8:46 am 
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hahahahhaha. It's aleatory

That's the second issue of that puzzle.

Let's think in that way:

First of all, you have to discover how to be able to put the ''middle'' layer in the correct position in order to twist, and then just try to solve it...... hehehehee

:):):)

Two puzzles in one, Dexterity and Twisty :):)

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 Post subject:
PostPosted: Sun Oct 15, 2006 12:05 pm 
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Location: Webster, NY
So are you saying by "aleatory" it is truly a matter of luck with friction or do you have something like in a combination lock wherein one half has a flag which can turn the middle layer allowing positioning and then moving the half with the flag away for final positioning of the half (within one turn)? If that is the mechanism it is both clever and devious. It would make solving very tough. I like it.

Great puzzle!


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 Post subject:
PostPosted: Sun Oct 15, 2006 12:23 pm 
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Lee T. wrote:
So are you saying by "aleatory" it is truly a matter of luck with friction or do you have something like in a combination lock wherein one half has a flag which can turn the middle layer allowing positioning and then moving the half with the flag away for final positioning of the half (within one turn)? If that is the mechanism it is both clever and devious. It would make solving very tough. I like it.

Great puzzle!


Sorry Lee T, my english skills' don't allow me to understand properly that superlong sentence.... Can you please make the question in a simpler way?

Sorry for that...

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 Post subject:
PostPosted: Sun Oct 15, 2006 3:02 pm 
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Oh, so it's not just a build up on a UFO?

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 Post subject:
PostPosted: Sun Oct 15, 2006 3:04 pm 
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Joined: Tue Dec 20, 2005 11:39 pm
Location: Webster, NY
Sorry, I do tend to be long.

I was wondering if the mechanism uses a flag (a part that sticks in on one of the outer pieces which hits one of the center row pieces). This would allow the center layer to be moved around to the correct position. The outside piece could then be backed off to the desired position. Kind of like a combination lock.


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 Post subject:
PostPosted: Sun Oct 15, 2006 3:26 pm 
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No....... nothing special inside the puzzle........ hehehe. I have though on doing some like that but eventually just let it in that way... ;););)

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