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 Post subject: new mod: full color cube in cube
PostPosted: Wed Sep 06, 2006 2:33 pm 
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Ladies and gentlemen, I present to you my new, absolutely ingenius puzzle mod: the full color cube in cube. In the picture below you see the solved state, cube in cube with all six colors visible, also on the back at the same time! Note you can't reach this beautiful state with a regular cube by mere twisting, I applied a special modification. Bidding starts at $100.


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 Post subject:
PostPosted: Wed Sep 06, 2006 2:48 pm 
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... i dont get it

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 Post subject:
PostPosted: Wed Sep 06, 2006 3:14 pm 
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Wow...nice one Stephan, I just made one, so sorry I won't be buying off you.

This is a cube mod by the way, before you think it can be done on a regular cube.

Video to come....

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 Post subject:
PostPosted: Thu Sep 07, 2006 11:46 am 
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$100, sign me up, where can I get one. :lol:

Neat Idea

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 Post subject:
PostPosted: Thu Sep 07, 2006 12:08 pm 
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jhe70 wrote:
Just a guess.. I don't have a puzzle right in front of me... Flip one side piece because of parity.


Close, swap two :)

R2 U F2 R2 F2 U2 B U' L F2 L' U F2 B'

~Thom


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 Post subject:
PostPosted: Thu Sep 07, 2006 12:12 pm 
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Fiendish! I might make one of these and hand it to an unsuspecting dupe... :lol:

But shouldn't it be called the Full Color Cube in Cube Cube?


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 Post subject:
PostPosted: Thu Sep 07, 2006 12:50 pm 
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That would mean that on this puzzle, the standard "imposible" 6 stripe pattern at http://www.randelshofer.ch/rubik/patterns/ZA600.07.html now becomes possible, and others such as a 2 clamp pattern here http://www.randelshofer.ch/rubik/patterns/ZS050.01.html can be done, too... neat idea! I was thinking your mod was a simple 2 piece swap, but I was thinking it was a corner swap... either/or, I guess it works out the same. L8r.


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 Post subject:
PostPosted: Thu Sep 07, 2006 1:36 pm 
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I swapped two corners for my mod :)

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List of Speedcubing methods
Speedcubing tutorial

@.=split(//,"J huhesartc kPaeenrro,lt");do{print$.[$_];$_=($_+3)%25;}while($_!=0);


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 Post subject:
PostPosted: Thu Sep 07, 2006 3:55 pm 
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NOOOO! Don't reveal my secret! How am I supposed to get rich now?


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 Post subject:
PostPosted: Thu Sep 07, 2006 4:04 pm 
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Someone said it before me.... :roll:

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List of Speedcubing methods
Speedcubing tutorial

@.=split(//,"J huhesartc kPaeenrro,lt");do{print$.[$_];$_=($_+3)%25;}while($_!=0);


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 Post subject:
PostPosted: Thu Sep 07, 2006 4:49 pm 
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StefanPochmann wrote:
NOOOO! Don't reveal my secret! How am I supposed to get rich now?


Whatever happened to your lucrative speed-shirt buisiness?


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 Post subject:
PostPosted: Thu Sep 07, 2006 5:36 pm 
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Kirjava wrote:
Whatever happened to your lucrative speed-shirt buisiness?


Don't remind me of that, I only had one customer and he washed the shirt which offended me so much I couldn't sleep for five days (I did sleep during the nights, though).


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 Post subject:
PostPosted: Fri Sep 08, 2006 2:02 pm 
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jhe70 wrote:
It also boasts four unique solution.


More like 12. Four opposite corner pairs times three inner cube orientations. Um, unless you mean "unique" differently. Somehow "four unique solution(s)" sounds strange...


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 Post subject:
PostPosted: Sat Sep 09, 2006 1:06 am 
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StefanPochmann wrote:
jhe70 wrote:
It also boasts four unique solution.


More like 12. Four opposite corner pairs times three inner cube orientations. Um, unless you mean "unique" differently. Somehow "four unique solution(s)" sounds strange...


More like 24576. It's not a super cube.


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 Post subject:
PostPosted: Sat Sep 09, 2006 1:28 am 
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OK, I'm lost. How are you calculating the 24K figure?


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 Post subject:
PostPosted: Sat Sep 09, 2006 1:37 am 
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Tim Browne wrote:
OK, I'm lost. How are you calculating the 24K figure?

Every center has 4 orientations. There are 4^6/2 solved states in a normal 3x3 (the last center has only 2 possible positions, because of parity). So 4^6/2*12 for this new mod.


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 Post subject:
PostPosted: Sat Sep 09, 2006 10:09 am 
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Hi Stefan/folks :D

It's not technically a mod! That's because it's neither a physical modification to the 3x3x3 cube nor a new/different sticker design. So it's just 2 swapped cubies anyway. But yes, this allows many otherwise impossible pretty patterns that are of otherwise the wrong parity 8-)

Now, some pretty patterns would also require twisted corners and/or flipped edges. Can anyone think of any? (challenge!)

Cheers! :solved:

-Per

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 Post subject:
PostPosted: Sat Sep 09, 2006 12:10 pm 
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perfredlund wrote:
It's not technically a mod!


mod‧i‧fy  /ˈmɒdəˌfaɪ/ [mod-uh-fahy]
–verb (used with object)
1. to change somewhat the form or qualities of.

The qualities of the cube have been changed. Therefore modified.

Am I right? :S


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 Post subject:
PostPosted: Sun Sep 10, 2006 1:22 pm 
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perfredlund wrote:
It's not technically a mod! That's because it's neither a physical modification to the 3x3x3 cube nor a new/different sticker design.

Well physically you have changed pieces into a position not possible with standard and you can make one by changing stickers over, so it is a mod.

_________________
List of Speedcubing methods
Speedcubing tutorial

@.=split(//,"J huhesartc kPaeenrro,lt");do{print$.[$_];$_=($_+3)%25;}while($_!=0);


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