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Tyler
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Post subject: UFO Buildup Posted: Mon Mar 18, 2002 12:47 pm |
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Joined: Sat Nov 24, 2001 8:31 am Location: New York
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Ok. im serious about molding my own plastic now, im trying to locate an online place to buy Por-A-Kast 3, and polyurethane and a chemical mask. Clay i can get in a store.
Now, i want to buildup the UFO to a cheese. I have 2 options:
1. make an addon that glues on top of the UFO parts to make it look like cheese. 2. Make all new pieces (except mechanism)
Now, my question is, can i put a pigment in the poly that will fully color it? or will it just be a tint. And, how can i color it afterward?
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sausage
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Post subject: Pigments + pieces Posted: Tue Mar 19, 2002 12:47 pm |
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Joined: Wed Nov 24, 1999 12:18 pm Location: Palerang Shire, NSW, Australia
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If it was me (and it will be soon), I'd be biuild a single new piece from an existing ufo slice and adding milliput around it to make a cheese slice.
Then use the final handcrafted piece as a master to mold from to get all 12 slices. You will have to be dead accurate in your handcrafting.
As for the PAK3, I'm having a lot of trouble pigmenting PAK2, and from recommenations by the other lads here, my next tryout will be smooth-on.com resins because the bright pigments that can be added.
It's not that PAK2 can't be coloured, but it takes a lot of effort to get it to mix in well in the short amount of time. PAK3 should be more forgiving but I don't know for sure.
I have been told to use coal dust as pigment for pak2 instead of the standard black pak2 pigment.
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