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 Post subject: Re: Patterns
PostPosted: Fri Jan 24, 2014 4:45 am 
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glazik wrote:
This last one could certainly be improved:
U D F2 (R' TL' NU R TL' NB' TL2) F2 U' D'
TD (TL TU' NL2 TU TL' TB' NL2 TB) TD'
TD TF2 TD' TR TB2 TR' TD TF2 TD' NR D F2 D' R B2 R' D F2 D' R NB2 TR'
TR' TF' TL NF2 TL' TF TU NF2 TU' TR
MR2 T3B T3U2 T3L (MD2 T3F MR' T3F' MD') T3L' T3U2 T3B' MR2
7x: 2 3 Concentric Rings (64 btm)


Indeed it could, The following i would guess is already fully optimized:

7X: 2 3 Concentric Rings (-24) (40 btm).

Per :wink:

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 Post subject: Re: Patterns
PostPosted: Fri Jan 24, 2014 6:16 am 
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Another ring pattern:

6X: Fat Ring Inside a Ring (30 btm).

7X version is also possible.

Per :mrgreen:

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 Post subject: Re: Patterns
PostPosted: Fri Jan 24, 2014 6:40 am 
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Another improvement:

6X: 2 Concentric Connected Rings (Small + Large) (-5) (33 btm).

Again. Likewise can be done for the 7X version!

Per :wink:

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 Post subject: Re: Patterns
PostPosted: Fri Jan 24, 2014 7:15 am 
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Another variation:

6X: Fat Ring Inside a Ring (Variation) (30 btm).

Per :solved:

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 Post subject: Re: Patterns
PostPosted: Sat Jan 25, 2014 3:17 pm 
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A few improvements:

6X: 2 Concentric Connected Rings (-6) (24 btm).

And:

6X: 2 Concentric Connected Rings (Small and Large) (-3) (30 btm).

Per :solved:

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 Post subject: Re: Patterns
PostPosted: Sun Jan 26, 2014 12:48 pm 
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A few improved sequences, mostly by insertion: :wink:

CR CU' WF R2 WF' WU' R WU2 L' F WU WR' B' WR U2
TU2 M3R' TB M3R M3U' TF' TL M3U2 TR' M3U M3F TR2 M3F'
MF T3R2 MF' MU' T3R MU2 T3L' T3F MU MR' T3B' MR T3U2
7x: 2 3 Concentric Rings (38 btm) (-2)

F' R F
T3B U2 T3B' VF' U2 VF ND N3F' V3U' NF' U2 NF V3U N3F VU' T3B U2 T3B' VU ND'
F' R' F
6x : Fat Ring Inside a Ring (26 btm) (-4)

F' R F
T3B U2 T3B' N3F' U2 N3F V3U' N3F' U2 N3F M2U N3D T3B U2 T3B' NU N3D'
F' R' F
6x: 2 Concentric Connected Rings (23 btm) (-1)

F' R F
T3B U2 T3B' NF' M2U' N3F' U2 N3F M2U NF WU' VF' U2 VF M2U T3B U2 T3B' ND' NU
F' R' F
6x: 2 Concentric Connected Rings (Small and Large) (26 btm) (-4)

This is a new pattern:
WR' D2 WR WF' D WF2 U' L WF WU R' WU' F2
TF2 M2U TR M2U' M2F' TL' TU M2F2 TD' M2F M2R' TD2 M2R
6x: 2 (Ring Inside a large Ring) (25 btm)


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 Post subject: Re: Patterns
PostPosted: Mon Jan 27, 2014 6:07 am 
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Grreat improvements as always Glazik! :oops:

New contribution that could certainly be improved:

6X: 2 Connected Concentric Rings (Medium and Large) (31 btm).

Per :solved:

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 Post subject: Re: Patterns
PostPosted: Mon Jan 27, 2014 7:52 am 
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glazik wrote:
F' R F
T3B U2 T3B' N3F' U2 N3F V3U' N3F' U2 N3F M2U N3D T3B U2 T3B' NU N3D'
F' R' F
6x: 2 Concentric Connected Rings (23 btm) (-1)


A minor notational improvement:

6X: 2 Concentric Connected Rings (-1) (22 btm).

And a new contribution:

6X: 2 Concentric Connected Rings (Fat and Small) (22 btm).

Now i think we have dwelled on these rings covering only 3 faces of the cube long enough :mrgreen:

Per :)

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 Post subject: Re: Patterns
PostPosted: Mon Jan 27, 2014 12:22 pm 
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Just a last one: :D
TR'
TF' TU N3F2 NB2 TU' TF TU N3F2 NB2 TU'
NU N3B' N3U F2 N3U' N3B NU' N3D' F2 N3D V3B' N3D' F2 N3D VU F2 VU' V3B
TR
6x: 2 Hyper-Connected Concentric Rings (Medium and Large) (29 btm)


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 Post subject: Patterns
PostPosted: Mon Jan 27, 2014 12:59 pm 
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Two different mezons simultaneously on 3х3х3 Mixup Plus Cube:

Image

Crosses on 3х3х3 Mixup Plus Cube:

Image

Snake on i-Cube 3x3x4 (crazy):

Image

"4L" on CHIMERA HYDRA 3x3x5:

Image


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 Post subject: Re: Patterns
PostPosted: Thu Jan 30, 2014 5:47 am 
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I have some final ring patterns also:

6X: Fat Ring Inside Opposite Ring (23 btm).

6X: Ring Inside Fat Opposite Ring (29 btm).

6X: Fat Ring (20 btm).

6X: Wide Ring (20 btm).

6X: Fat Ring Inside Wide Ring (39 btm).

I think 2 of these were posted before :oops: And the last one could surely be improved somehow :wink:

Per :solved:

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Last edited by perfredlund on Thu Jan 30, 2014 6:05 am, edited 1 time in total.

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 Post subject: Re: Patterns
PostPosted: Thu Jan 30, 2014 6:00 am 
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I would suggest you to create a sticky post of all algorithims you find and when one is improved you edit the first post, so it is easier to find them cause now all are scattered through this post and are very hard to find.

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 Post subject: Re: Patterns
PostPosted: Fri Jan 31, 2014 9:20 am 
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perfredlund wrote:
I think 2 of these were posted before :oops: And the last one could surely be improved somehow :wink:

Per :solved:

Shorter solutions could not be found, at least by insertion. :wink:

These are new (unoptimized) patterns:

L2 F2 MU M2F2 N3D' N3U M3F2 M3U' N3B2 F2 L2
WR2 WU' WF' MU WF WR2 WF MU WF' WU
7x: 4 Buckles (20 btm)

This is a simple maze-like pattern.
I think more complex mazes could be designed by connecting sub-patterns on multiple faces.
WR WF' WR' U2 F2 SU R MU2 R' SU' R MU2 R' F2 U2 WF
F B2 D' R' (M3R N3F' N3B M2R' MF' N3L M3F) R D B2 F'
7x: 2 Mazes (29 btm)


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 Post subject: Re: Patterns
PostPosted: Sat Feb 01, 2014 3:55 pm 
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Here is a hopefully optimised version:

7X: 4 Buckles (-4) (16 btm).

Per :)

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 Post subject: Re: Patterns
PostPosted: Sun Feb 02, 2014 6:47 pm 
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Below a couple of unoptimized 5x patterns that may not have been posted before:

5x: Double Python
U2 R U' F L2 F' NL NR' F L2 F' U R' U' NR NL' TU'
L2 NU2 B2 (NU' NB NF' ND' NU NB' NF ND) B2 NU2 L2 NU
NF NB D' MR' ND' MR2 ND MR' D NB' NF'
NR NL U MF NU' MF2 NU MF U' NL' NR' (54 btm)

5x: Super Lying-S-Flip
D B2 D2 F' (D F2)2 WR2 F' D' WF2 WR2 U F' SD'
F' (TB' L2 TB NL TB' L2 TB NL') F D
NF TU' TF TU' MR2 MF2 TD TF MR2 (TF2 TD')2 TF TD2 TB2 TD'
F D R D2 B U B L B2 D
MR2 MD2 MF2
D' B2 L' B' U' B' D2 R' D' F'
MR2 MD2 MF2 (70 btm)

5x: 6 Small Flowers
(NR' NL' TU2 NR NL TU TD NR' NL' TU2 NR NL TU' MD2 TD' CR CD')3 (45 btm)

5x: 2 Chessboard Cubes
L' B MD2 B' D' B MD2 B' D L
R F' MD2 F U F' MD2 F U' D2 F2 L D R2 L' U' R U R2 U2 R' F D R' U
WR' MD' MR MD2 WD' NR NL' NU' ND (44 btm)

5x: 6 Diamonds
U2 R' B' R F U F R F' D L' D2 F B2 D2 B R F'
TU2 TR' TB' TR TF TU TF TR TF' TD TL' TD2 TF TB2 TD2 TB TR TF' (36 btm)


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 Post subject: Re: Patterns
PostPosted: Mon Feb 03, 2014 5:59 am 
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A nice improvement:

5X: 6 Small Flowers (-9) (36 btm).

Per :wink:

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 Post subject: Re: Patterns
PostPosted: Mon Feb 03, 2014 7:04 am 
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And another big one:

5X: 6 Diamonds (-10) (26 btm).

(pattern name corrected)

Per :P

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Last edited by perfredlund on Tue Feb 04, 2014 5:34 am, edited 1 time in total.

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 Post subject: Re: Patterns
PostPosted: Tue Feb 04, 2014 5:33 am 
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Yet another improvement:

5X: 2 Chessboard Cubes (-7) (37 btm).

Per :solved:

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 Post subject: Re: Patterns
PostPosted: Tue Feb 04, 2014 6:28 am 
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And last improvement today:

5X: Super Lying-S-Flip (-4) (66 btm).

I rewrote the start and cancelled 4 turns this way :roll:

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 Post subject: Re: Patterns
PostPosted: Tue Feb 04, 2014 1:15 pm 
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Two sequences have been further improved:

CR' CU'
MR' MU' MR2 WR' ND NU' NL' NR
R2 D F' U2 B2 D' F L2 (B2 D2 SF' L MF2 L' SF L MF2 L' D2 B2) WB2 U2 B2 R' WU F' R2 U2
5x: 2 Chessboard Cubes (35 btm) (-2)

Insertion:
R' U2 B' D' B' L' B2 U' MR2 MU2 MF2 U B2 L B D B U2 R U F MF2 MU2 MR2 F' U'
U F' U WR2 WF2 D' F' WR2 F2 D F2 D F' D2 B2 D F'
F D' F' TB' L2 TB NL TB' L2 TB NL' F D F'
TF TU' TF TU' MR2 MF2 TD TF MR2 TF2 TD' TF2 TD' TF TD2 TB2 TD'
5x: Super Lying-S-Flip (65 btm) (-1)


This last one may have already been published:
U F' U WR2 WF2 D' F' WR2 F2 D F2 D F' D2 B2 D F'
F D' F' TB' L2 TB NL TB' L2 TB NL' F D F'
TF TU' TF TU' MR2 MF2 TD TF MR2 TF2 TD' TF2 TD' TF TD2 TB2 TD'
5x: 8 Clockwise Rings (43 btm)


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 Post subject: Re: Patterns
PostPosted: Wed Feb 05, 2014 8:35 am 
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Nice contributioms Glazik :)

Here is my easy pattern this time:

6X: Fat Linked Ring (18 btm).

Per :wink:

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 Post subject: Re: Patterns
PostPosted: Fri Feb 07, 2014 6:11 am 
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I have a new contribution which i did no attempt at optimising yet:

6X: Double Anaconda (+1,+3 steps) (62 btm).

Per :solved:

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 Post subject: Re: Patterns
PostPosted: Sun Feb 09, 2014 3:20 pm 
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The Double Anaconda pattern can also be applied to a 4x cube, although the following sequence is certainly far from optimal: :?
Centers
WR WU2 MF2 WU2 MF R2 MB MF R2 MF' WR' MF R2 MB' MF' R2 MF
MF' F B2 MU TB2 MR' TB2 MU' TB2 MR MB2 F' MF
Edges
MF2 R' D F2 D' R MF2 R' D F2 D' R
R2 SU' R U SR' D' MR2 D SR U' R' SU TR2
B R' U MB2 TU' R U R' MU MB2 R U' B'
4x: Double Anaconda (63 btm)


Continuing with Anacondas...
R D2 F WR SF' L WU L' B' D2 R'
L B ML B2 ML' B' MU B2 MU' ML TD' TB2 TU MB TU' TB2 TD MB' TL'
4x: Double Anaconda 2 (29 btm)

R L D2 B' U SF' MD2 SF U' SF' MD2 F D2 L' R'
R D2 F WR SF' L WU L' B' D2 SR' B ML B2 ML' B' MU B2 MU' ML TD' TB2 TU MB TU' TB2 TD MB' TL'
4x: Tangled Anacondas (42 btm)


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 Post subject: Re: Patterns
PostPosted: Mon Feb 10, 2014 5:22 am 
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Some improvements:

4X: Double Anaconda (-31) (32 btm).

Could also be done on a 6X cube:

6X: Double Anaconda (32 btm).

This last one is the same as my +1,+3 contribution :mrgreen:

Per :wink:

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 Post subject: Re: Patterns
PostPosted: Mon Feb 10, 2014 6:38 am 
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glazik wrote:
@pytlivyj_1

You are right - similar (in shape) does'nt mean automatically the same (in color) btw, as there are more than a single color scheme for this pattern :wink:

This should now be the same pattern as yours, obtained by scaling a 4x algorithm, published by Walter, up to a 6x cube:

TL TD2 TB M2R' S2F TR M2U TR' TF' TD2 TL'
TR2 TD2 N3L2 TB2 N3R2 TD2 T3B2 N3L2 N3B2 TD2 TB2 TR2 M2U2
TL' TB' N3L' TB2 N3L TB N3D' TB2 N3D TL
T3L' T3U T3F2 T3U' N3B' T3U T3F2 T3U' N3B T3L
6x: Double Anaconda (Variation 1) (43 btm)

Cheers


Slightly improved by a different approach:

6X: Double Anaconda (Variation 1) (-5) (38 btm).

And the following is simply the first half of the above:

6X: Fat Anaconda Order 6 (19 btm).

Note: I did not bother to get rid of the cube rotations :|

Per :)

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 Post subject: Re: Patterns
PostPosted: Thu Feb 13, 2014 4:58 pm 
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perfredlund wrote:
Some improvements:

4X: Double Anaconda (-31) (32 btm).

Could also be done on a 6X cube:

6X: Double Anaconda (32 btm).

This last one is the same as my +1,+3 contribution :mrgreen:

Per :wink:

Here is a slightly shorter solution for this pattern:

4x: Double Anaconda
CD' CR'
WD2 R2 B2 U2 MB2 ML2 TB2 U2 MR2 B2 ML2 U2 R'
MB U2 MB' U MR U2 MR' U' MR
MU TF' TU2 TB MU' TB' TU2 TF TR'
CR CD (31 btm) -1 move


This snake variation is a little bit harder to achieve: :wink:

4x: Twisted Anacondas
MU' F' MU2 D2 ML B' TL D2 SF2 U2 MR TU2 SR2 SF2 MD2 SR2 D2 L' B ML' MU2 D2 F
WF2 MU B2 MU' WF2 MU B2
(MR' WD2 MR D2)2
MF' WR2 TF MR' F' L2 F MR TF' WR2 MF L2 (50 btm)


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 Post subject: Re: Patterns
PostPosted: Fri Feb 14, 2014 5:12 pm 
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The next pattern is based on a this Fat Anaconda …

4x: Fat Anaconda (Order 2)
L2 D2 MR2 F2 ML2 D2 TF2 MR2 MF2 D2 F2 L2 WD2
TD' R U2 MD MB U2 MR2 U2 MB' U2 MD' R' MD MR2 D (28 btm)

… which was then combined with another, thinner one:

4x: Layered Anacondas
L2 D2 MR2 F2 ML2 D2 TF2 MR2 MF2 D2 F2 L2 WD2
TD' R U2 MD MB U2 MR2 U2 MB' U2 MD' R' MD MR2 D
TF MU' TR2 MU TR MB' TR2 MB TU' TL2 TU MR' TU' TL2 TU R' TF' (45 btm)


More Fat Anacondas of order 3 and 6:

4x: Fat Anaconda (Order 3)
R D2 F WR SF' L WD' L' B' D2 R
D2 B F (MR' MD' MR MD) F' B' D2 R2 (22 btm)

4x: Fat Anaconda (Order 6)
WD2 R' B2 D R' WD R WF D' SR D2 L WD2 MR2 F2 ML2 TF2 MR2 MF2
L R D U F2 MU2 WF' TD' SF' ML2 WF' R MD' MR MD WF2 F' B' U' D' R' L' (41 btm)


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 Post subject: Re: Patterns
PostPosted: Mon Feb 17, 2014 5:58 am 
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I found a huge improvement:

4X: Twisted Anacondas (-22) (28 btm).

I constructed it like so:

1. U TB- ND2 TB U- L TF- NR2 TF L-
2, R TD- NL2 TD R- B TU- NF2 TU B-
3. F TL- NB2 TL F- D TR- NU2 TR D-

PS! Note that the original sequence by Walter is of order 2 on edges and order 3 on centers, making it order 6 overall - whereas mine is order 2 for both edges and centers :mrgreen:

PPS! This extends to 6X also :)

6X: Twisted Anacondas (28 btm).

Per :solved:

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 Post subject: Re: Patterns
PostPosted: Mon Feb 17, 2014 8:05 am 
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And i constructed this pattern based on the Twisted Anacondas:

4X: Twisted Anacondas (Variation) (49 btm).

And of course the 6X version:

6X: Twisted Anacondas (Variation) (49 btm).

Per :solved:

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 Post subject: Re: Patterns
PostPosted: Mon Feb 17, 2014 5:09 pm 
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@perfredlund

Woah! I am deeply impressed by your fantastic solution! 8-)
I never thought it could be optimized that much!


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 Post subject: Re: Patterns
PostPosted: Tue Feb 18, 2014 6:59 am 
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Waran wrote:
@perfredlund

Woah! I am deeply impressed by your fantastic solution! 8-)
I never thought it could be optimized that much!


I was also greatly surprised by the huge cut in moves. I obtained really nice turn cancellations quite unintentionally.
Let us look at first sequence:

1. U TB- ND2 TB U- L TF- NR2 TF L-

This was originally 2 3-cycles like so:

U TB- ND2 TB U- (TB- ND2 TB + TF- NR2 TF) L TF- NR2 TF L-

Now the 6 turn inside the brackets do nothing at all. This alone saved 18 turns for the 3 sequences (the last 2 had similar 6-turn cancellations). In addition by correct ordering i got 2 slice turns as an added bonus. What was planned to be 48 turns or less turned out be a fantastic 28 turns :mrgreen:

Per

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 Post subject: Re: Patterns
PostPosted: Tue Feb 18, 2014 4:25 pm 
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Slight improvement:

4X: Fat Anaconda (Order 3) (-2) (20 btm).

Per :wink:

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 Post subject: Re: Patterns
PostPosted: Mon Feb 24, 2014 8:11 am 
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Yet another quite small improvement:

4X: Fat Anaconda (Order 6) (-4) (37 btm).

Done like so:

1. CU2 CF- M2U2 R- B2 D R- M2U- R M2F D- M2R- B2 L M2F2 NR2 T3U2 NR2 TU2 NR2 TD2 CU CR-
2. D2 L2 NU- NR NU NR- L2 D2 B2
3. NB2 NU- NL- NU R NU- NL NU R- NB2

It could still be improved i guess :wink:

Per :solved:

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 Post subject: Re: Patterns
PostPosted: Tue Feb 25, 2014 8:02 am 
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Yet more Anaconda versions:

4X: Weird Fat Linked Anaconda (56 btm).

And

4X: Weird Fat Linked Anaconda (Variation) (56 btm).

For sure these ones could be improved. Glazik or Walter? :wink:

Per :)

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 Post subject: Re: Patterns
PostPosted: Tue Feb 25, 2014 3:28 pm 
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Not so original, but still new:

4X: Fat Tipped Windmill (Order 3) (19 btm).

Quite optimized :wink:

Per :solved:

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 Post subject: Re: Patterns
PostPosted: Mon Mar 03, 2014 11:07 am 
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Hi all,

I´d like to share some patterns of the Pitcher Octo Star cube and the Curvey Copter plus.
Hope you like it :-)


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Happy puzzling!


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 Post subject: Re: Patterns
PostPosted: Wed Mar 12, 2014 6:53 pm 
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Here's a really trivial but neat looking jumbling pattern on the CC+:
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 Post subject: Re: Patterns
PostPosted: Fri Mar 14, 2014 6:29 am 
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Attachment:
File comment: Single twisted peak.
Twisted_peak_rex.jpg
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Attachment:
File comment: Dotted 3X on the Flowerminx.
Dotted_3X_rexcube.jpg
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This time a few simple patterns on a Rex Cube (Flowerminx).

Enjoy! :mrgreen:

Per

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 Post subject: Re: Patterns
PostPosted: Fri Mar 14, 2014 9:02 am 
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Meffert's called Dave Litwin's Kilomin the "Flowerminx".
A Rex cube, is a Rex cube, is a Rex cube ... :)

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 Post subject: Re: Patterns
PostPosted: Fri Mar 14, 2014 12:22 pm 
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Attachment:
File comment: Dots on 3 faces.
3_dots.jpg
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Attachment:
File comment: 3X pattern.
3X_rexcube.jpg
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File comment: Tip "petal" 3-cycle.
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Some more easy patterns on the rex cube.

Per :solved:

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 Post subject: Re: Patterns
PostPosted: Fri Mar 14, 2014 5:34 pm 
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perfredlund wrote:
Not so original, but still new:

4X: Fat Tipped Windmill (Order 3) (19 btm).

Quite optimized :wink:

Per :solved:

I further optimized this one: :mrgreen:

4x: Fat Tipped Windmill
F' (WD' R U2 L' WF L U2 R') B
MD2 MR MD' MR' MD' SF (16 btm) -3 moves


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 Post subject: Re: Patterns
PostPosted: Sat Mar 15, 2014 6:18 am 
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These are two different approaches with the same length:

4x: Weird Fat Linked Anaconda
WF2 U' L2 B U' WF' U WR B' SD' B2 D WF2 MU2 R2 MD2 TR2 MU2 TR2
U2 F2 (MD' MB MD MB') F2 U2 TR2
MD' MF' MD B MD' MF MD B' MR2
SD L' U WR' U' L U WR D'
SF' MD MR MD MR' MD2 SF (53 btm) -3 moves

4x: Weird Fat Linked Anaconda
WR2 D' F2 R D' WR D WF' R' SD R2 U WR2 MD2 B2 MU2 TB2 MD2 TB2
D2 L2 (MU' MR MU MR') L2 D2 TB2
MU' ML' MU R MU' ML MU R' MB2
TU ML TF2 MR' ML' TF2 MR TU'
TR MF TR2 MF' MB' TR2 MB TR' (53 btm) -3 moves


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 Post subject: Re: Patterns
PostPosted: Sat Mar 15, 2014 6:26 am 
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And here something very similar:

4x: Color Edge Hexagon
L' D2 B WD F L2 B' WD' SR' D' B2 U2 SR
U' B F2 (MF MR2 MU2 WF' MR2 MU2 MB') F2 B' U L (27 btm)

4x: Color Edge Hexagon (Version 2)
U D R2 B WD2 R' WD2 R B' R2 D
L' F2 B WR MB WR' TB' F2 L D2 U' (22 btm)


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 Post subject: Re: Patterns
PostPosted: Sat Mar 15, 2014 1:29 pm 
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Slight improvement :mrgreen:

Fat tipped windmill (Order 3) (15 btm).

Per :solved:

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 Post subject: Re: Patterns
PostPosted: Sun Mar 16, 2014 5:24 pm 
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@ Per
Very nice optimization work!


Well, I actually tried to find a solution below 50 moves for this pattern:

Winding Hexagon
B' MD MB MD' B MD MB' MD' MB2 MR2 WF MR' F' MR WF' MR' F MR'
D2 SR D' R' SD L MD2 L' SD' R D SR' TD2 R U' F2 U R' MB2 R U' F2 U F D' MR2 MF' D F' D' TF MR2 F' D R' (53 btm)


And yeah, my new approach was indeed shorter … and below 50 moves too!
… but, then I realized the new pattern looked a little bit different. :roll:

Anonther Winding Hexagon (almost the same as above)
D R2 SD' R' WF' L' U2 L WF R F2 R2 U'
R' F L' MR U' MR' U L B U' MR U MR' F' B' R
SF ML MR MU' R' MU WR MU' R MU MR2 SF'
MR' F' MR MF MR' F MR MF' (49 btm)


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 Post subject: Re: Patterns
PostPosted: Sun Mar 16, 2014 5:49 pm 
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a video of the cube in a cube in a cube in a cube in a cube in a cube in a cube in a cube in a cube pattern on my 10x10 :

https://www.youtube.com/watch?v=cMIpaT8 ... SYTtDgbc1k

the flower pattern on a 10x10x10 :

https://www.youtube.com/watch?v=Z6hQv0gQODw

checkerboard pattern like a 9x9x9 on a 10x10x10 :

https://www.youtube.com/watch?v=Nt07v9PveG4


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 Post subject: Re: Patterns
PostPosted: Mon Mar 17, 2014 3:21 pm 
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A very beautiful pattern on the Morphminx :D
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 Post subject: Re: Patterns
PostPosted: Tue Mar 18, 2014 6:23 am 
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Revisited and yet again 1 turn gained:

Fat tipped windmill (Order 3) (-1) (14 btm).

Now beat that :wink:

Per :mrgreen:

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 Post subject: Re: Patterns
PostPosted: Tue Mar 18, 2014 6:53 am 
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I improved another of Walter's patterns by replacing last center 3-cycle with MF- MU- F2 MU MF MU- F2 MU :

Another Winding Hexagon (almost the same as above) (-1) (48 btm).

Per :P

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 Post subject: Re: Patterns
PostPosted: Mon Mar 31, 2014 8:11 am 
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A tiny improvement:

Winding Hexagon (-1) (52 btm).

Per :wink:

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