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 Post subject: More bandaged variants than anybody needs ... Thread III
PostPosted: Mon Oct 01, 2012 11:02 am 
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Hi guys,

After the presentation of the 3X3X3 DIY Bandaged Cubes I thought it a good moment to start another thread (my third during the years after 2004 and 2010) here in which I present my work ybout bandaged 3x3x3s and other bandaged puzzles.
Attachment:
Analyzer-Distribute.zip [1.36 MiB]
Downloaded 207 times
This program presents english language on every Windows system except those with german settings.

What has changed?
The most important thing is this:
I suceeded in generalizing the algorithm for "dead ends" for all puzzles and therefore the number of essentially different 3x3x3 is now 5844 of which 5705 are non-trivial of which 3563 can be implemented with the 3X3X3 DIY Bandaged Cubes.

EDIT: Replaced the file with a new version which is hopefuly bug-free.
EDIT 2: Added the description about the program.
EDIT 3: Corrected spelling mistakes

----------Description----------
There are two helpfiles (in englisch and german) included but I still want to include a description about what the program does:
In the program each possible bond is linked to a digit in a binary number. Which bond is linked to which digit is different for every puzzle. These bonds can be set or not and therefore each digit is set to 0 or 1. The binary numbers are presented more densely as hexadecimal numbers and shown in the lists. The unbandaged 3x3x3 is therefore represented by 0 and the fully-bandaged 3x3x3 is presented by 3FFFFFFFFFFFFF.
If you want to know which binary digit corresponds to which bond you can choose Menu->Visualization->Enter copy (or hit Shift+INS).

Some puzzles (3x3x3, Rainbow Cube and Offset HMT) have some "unusual" bonds.
In case of the 3x3x3 these are the theoretic bonds which connect a face to the underlying core. Since these bonds are invisible they are shown with special measures like crosses or grey areas.

If some signatures are highlighted in yellow after one was choosen, this means that all variants highlighted like this (including the choosen one) have the same block signature. The best example is the pair of 100000B5BDB5AD and 100400B5ADB5AD. Both have a big 2x2x3-block and two corner-edge-blocks. By counting the blocks both variants seem to be identical but there is no way of twisting or mirroring them to transform one into the other.

The two lists are implemented for having a primitive way to organise and filter variants. The current split up in left and right list tells you nothing more that I own all these variants without using the massproduced All-In-One-Bandaged 3x3x3. You can move all variants to the left and override the file without problem.

By using Program->Copy and Program->Paste the user can visualize your own set of variants.

There are two graphical representation of bandaged puzzles. The right one always shows the variants currently choosen from the lists.
The content of the left one can be choosen with the entries in Menu->Visualization. This is implemented to allow simple comparisons between two variants.


Last edited by Andreas Nortmann on Fri Oct 05, 2012 10:15 am, edited 3 times in total.

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 Post subject: Re: More bandaged variants than anybody needs ... Thread III
PostPosted: Tue Oct 02, 2012 4:19 am 
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Hi Andreas

Thanks for making this available. I've extracted it and run the exe file.

Unfortunately it won't open and I get an error message...in German, which I can't read.

I'm attaching it here in case it helps figure out the issue. I'm running Win 7 Pro 32bit. I'm still very much looking forward to using it.

Attachment:
error.png
error.png [ 36.65 KiB | Viewed 2288 times ]

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 Post subject: Re: More bandaged variants than anybody needs ... Thread III
PostPosted: Tue Oct 02, 2012 5:42 am 
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rline wrote:
Hi Andreas

Thanks for making this available. I've extracted it and run the exe file.

Unfortunately it won't open and I get an error message...in German, which I can't read.

I'm attaching it here in case it helps figure out the issue. I'm running Win 7 Pro 32bit. I'm still very much looking forward to using it.

Attachment:
error.png


i get exactly the same error

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 Post subject: Re: More bandaged variants than anybody needs ... Thread III
PostPosted: Tue Oct 02, 2012 8:46 am 
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It won't run on XP either, I get several error messages before it bombs out.

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 Post subject: Re: More bandaged variants than anybody needs ... Thread III
PostPosted: Tue Oct 02, 2012 9:52 am 
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Does not run here either (Win XP SP3).
it seems to look for DWMAPI.DLL or/and UXTHEME.DLL.


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 Post subject: Re: More bandaged variants than anybody needs ... Thread III
PostPosted: Tue Oct 02, 2012 10:10 am 
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Location: Koblenz, Germany
I uploaded a new version.
Does it work now?


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 Post subject: Re: More bandaged variants than anybody needs ... Thread III
PostPosted: Tue Oct 02, 2012 10:25 am 
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It works with me, thanks.


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 Post subject: Re: More bandaged variants than anybody needs ... Thread III
PostPosted: Tue Oct 02, 2012 4:07 pm 
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Quote:
I uploaded a new version.
Does it work now?

Yes thanks. It works now.

So, I click on one in the list which happens to be 100580842E0421.

Is this what you meant by the naming system? What do the different numbers and letters indicate?

What does the cross mean in the center of some?

Why is that when i click on some (eg. 100400842C3611) that some others around it are highlighted yellow?

Are you saying that anything in that left list is a scramblable and solvable bandaged 3x3x3?

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 Post subject: Re: More bandaged variants than anybody needs ... Thread III
PostPosted: Wed Oct 03, 2012 5:19 am 
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The letters and digits represent hexadecimal numbers.
That is the naming system I meant.
I had to choose something technical like this. All other tries to find something more easily understandable prooved themselves to be:
1. not unique
2. impossible to deal with in a computer program.

All the 5844 bandaged 3x3x3s presented here are meaningful solvable bandaged 3x3x3.
All the other possible 18 quadrillion variants are identical (in this case a very complicated definition) to one of these 5844 variants.

Regarding the other questions: I updated the first post with a description.


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