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cube1313
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Post subject: void 1x1 Posted: Thu Sep 06, 2012 8:53 am |
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Joined: Sun Jan 09, 2011 1:39 pm Location: frederick MD. USA
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BleuLlama
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Post subject: Re: void 1x1 Posted: Thu Sep 06, 2012 9:41 am |
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Joined: Wed Jan 25, 2012 12:53 pm Location: Rochester, NY
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When can we expect the pillowed 1x1x1?
_________________ -s
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gibbleking
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Post subject: Re: void 1x1 Posted: Thu Sep 06, 2012 9:49 am |
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Joined: Tue Apr 06, 2010 8:34 am Location: gorleston,great yarmouth
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Paradox
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Post subject: Re: void 1x1 Posted: Thu Sep 06, 2012 9:49 am |
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Joined: Sun Feb 20, 2011 5:14 pm Location: Hertfordshire, UK
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BleuLlama wrote: When can we expect the pillowed 1x1x1? And don't forget the geared 1x1x1!
_________________ Q: How many puzzles does a collector need in their collection? A: Just one more.
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cisco
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Post subject: Re: void 1x1 Posted: Thu Sep 06, 2012 10:03 am |
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Joined: Sun Feb 17, 2008 2:32 pm
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crazy 1x1x1 is much harder
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KelvinS
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Post subject: Re: void 1x1 Posted: Thu Sep 06, 2012 10:44 am |
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Joined: Mon Mar 30, 2009 5:13 pm
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Incredible that this can still work without any internal mechanism. Puzzle of the Year for sure!  PS. Why didn't you remove the internal bumps by subtracting an internal sphere before fileting?
_________________ I'm going wherever they value my loyalty the most.
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samus88
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Post subject: Re: void 1x1 Posted: Thu Sep 06, 2012 10:52 am |
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Joined: Sun Dec 26, 2010 12:21 am Location: Buenos Aires, Argentina
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I'm guessing the added parity makes it a lot harder to solve than the regular 1x1x1.
_________________ My personal 3x3x3 record: 25 minutes xD.
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BN
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Post subject: Re: void 1x1 Posted: Thu Sep 06, 2012 11:09 am |
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Joined: Thu Sep 16, 2010 4:35 am
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I'm working on a bump 1x1 but I can't quite get the mechanism right.
_________________
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mixer
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Post subject: Re: void 1x1 Posted: Thu Sep 06, 2012 11:13 am |
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Joined: Thu Apr 19, 2012 6:33 am Location: Belgium
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Tony Fisher
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Post subject: Re: void 1x1 Posted: Thu Sep 06, 2012 11:15 am |
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Joined: Sun Mar 27, 2005 7:37 pm
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cube1313
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Post subject: Re: void 1x1 Posted: Thu Sep 06, 2012 1:28 pm |
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Joined: Sun Jan 09, 2011 1:39 pm Location: frederick MD. USA
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oxymoronicuber
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Post subject: Re: void 1x1 Posted: Thu Sep 06, 2012 1:42 pm |
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Joined: Wed Apr 13, 2011 4:17 pm
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Quote: Why didn't you remove the internal bumps by subtracting an internal sphere before fileting? I know it was only a matter of time before someone picked holes in your design... ...I'll get my coat...
_________________ Only small minds want always to be right
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cube1313
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Post subject: Re: void 1x1 Posted: Thu Sep 06, 2012 1:50 pm |
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Joined: Sun Jan 09, 2011 1:39 pm Location: frederick MD. USA
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Coaster1235
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Post subject: Re: void 1x1 Posted: Thu Sep 06, 2012 3:13 pm |
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Joined: Wed Dec 14, 2011 12:25 pm Location: Finland
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I'm having trouble calculating the possible permutations... normal stickers are hard enough but with super stickers it must be impossible! 
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Mindstormscreator
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Post subject: Re: void 1x1 Posted: Thu Sep 06, 2012 5:20 pm |
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Joined: Wed Mar 11, 2009 3:33 pm Location: Pennsylvania, USA
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Since you can see through it it must be easier to solve, right?
_________________ NEEDS MORE LUBIX
My Youtube and Shapeways
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KelvinS
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Post subject: Re: void 1x1 Posted: Thu Sep 06, 2012 5:25 pm |
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Joined: Mon Mar 30, 2009 5:13 pm
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cube1313 wrote: KelvinS wrote: Incredible that this can still work without any internal mechanism. Puzzle of the Year for sure!  PS. Why didn't you remove the internal bumps by subtracting an internal sphere before fileting? i'm new to cad and i will have the puzzle by tomarow. That wasn't supposed to be any criticism, just a question. Anyway, good start, and the beauty with CAD is it's very easy to make changes like this... 
_________________ I'm going wherever they value my loyalty the most.
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X-TownCuber
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Post subject: Re: void 1x1 Posted: Thu Sep 06, 2012 6:01 pm |
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Joined: Thu Jan 20, 2011 7:37 pm
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Mindstormscreator wrote: Since you can see through it it must be easier to solve, right? Which means it's not competition legal. 
_________________ PBs:single/AO5 3x3: 5.79/8.13 pyraminx: 0.89/2.3x 4x4:36.50/45.59 5x5: 1:21.50/1:41.50 7x7: 4:10.50 http://www.youtube.com/watch?v=ptzOCeIo ... Lg&index=1 2.90 YouTube UWR pyraminx average of 12
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Doug Roth
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Post subject: Re: void 1x1 Posted: Thu Sep 06, 2012 6:42 pm |
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Joined: Sun May 29, 2011 2:56 pm Location: New York
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cube1313
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Post subject: Re: void 1x1 Posted: Thu Sep 06, 2012 7:06 pm |
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Joined: Sun Jan 09, 2011 1:39 pm Location: frederick MD. USA
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KelvinS
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Post subject: Re: void 1x1 Posted: Thu Sep 06, 2012 7:19 pm |
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Joined: Mon Mar 30, 2009 5:13 pm
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cube1313
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Post subject: Re: void 1x1 Posted: Thu Sep 06, 2012 7:42 pm |
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Joined: Sun Jan 09, 2011 1:39 pm Location: frederick MD. USA
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cube1313
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Post subject: Re: void 1x1 Posted: Fri Sep 28, 2012 4:46 pm |
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Joined: Sun Jan 09, 2011 1:39 pm Location: frederick MD. USA
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