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 Post subject: Interactive Puzzle Simulation from .STL?
PostPosted: Thu Feb 09, 2012 11:00 am 
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Joined: Thu Dec 23, 2010 6:31 pm
Is there any program that I can use to open my .STLs with and interact with them to simulate how each turn would look?


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 Post subject: Re: Interactive Puzzle Simulation from .STL?
PostPosted: Thu Feb 09, 2012 11:12 am 
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Joined: Sun Mar 15, 2009 12:00 am
Location: Jarrow, England
You can look at STL files using MeshLab or Netfabb Basic. Both are free - just Google the names.

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 Post subject: Re: Interactive Puzzle Simulation from .STL?
PostPosted: Thu Feb 09, 2012 10:00 pm 
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Joined: Wed Jan 07, 2009 6:46 pm
Location: Evanston, IL
I highly doubt that any program like that exists. Even a very advanced CAD package like SolidWorks doesn't really have an easy way to simulate the turning of a puzzle, even before the file type is converted to STL files. In SolidWorks, you have to either insert a Body Move/Copy feature for each turn you want to make, or insert all the pieces into an assembly, and change the mates each time you want to make a turn.

Really, the best way to see how a puzzle turns is to get it printed! :lol:

-Eitan

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 Post subject: Re: Interactive Puzzle Simulation from .STL?
PostPosted: Fri Feb 10, 2012 1:18 am 
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I have exported STL's to blender, and then used that to move things around, but it's still a pain...

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 Post subject: Re: Interactive Puzzle Simulation from .STL?
PostPosted: Fri Feb 10, 2012 3:22 am 
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pirsquared wrote:
Really, the best way to see how a puzzle turns is to get it printed! :lol:


Indeed, but $60+ bucks is an awful lot to invest up front, especially as a college student (as you can understand).


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 Post subject: Re: Interactive Puzzle Simulation from .STL?
PostPosted: Fri Feb 10, 2012 3:30 am 
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pirsquared wrote:
Really, the best way to see how a puzzle turns is to get it printed! :lol:
-Eitan
Sometimes the real world is best.

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