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 Post subject: Polygon count reduction with MeshLab for ShapeWays
PostPosted: Sat Aug 03, 2013 7:23 am 
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Joined: Mon Jun 30, 2008 8:38 pm
Location: Russia
Shapeways recently closed the "Back Door", now we have to think about optimizing our models
http://www.shapeways.com/blog/archives/ ... eways.html
viewtopic.php?f=1&p=299778

We have two big problems: some issues have been resolved
1) Packing STLs into minimal volume
2) There's a limit to the complexity of objects that you can upload to Shapeways: they can have no more than 1 million polygons.
ShapeWays made ​​a small tutorial: Polygon count reduction with MeshLab

but I do not like the quality of the models that I get this way :(
on ShapeWays-picture I do not see these problems
https://www.shapeways.com/topics/udesig ... high_2.png

ShapeWays just canceled one of my puzzle. here is a picture that they gave:
Image

I did everything as written in the instructions:
1) picture of the original model
Image

2) The model image after processing
Image
Image

3.1) a list of options that I used
Image

3.2) a list of options that offers us ShapeWays
Image

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