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 Post subject: Problems with Multibody Parts in Solidworks
PostPosted: Thu Nov 22, 2012 5:37 pm 
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Hey puzzlers,

There are several issues I have always had when designing puzzles in SolidWorks. I found an appropriate thread in the SolidWorks forum, and decided that it was finally time to ask them to fix it.

https://forum.solidworks.com/message/328829#328829

I'll let you know if anything happens. (BTW, the picture at the bottom of the post serves as a good hint picture for one of my next puzzles. No guessing here, okay?)

-Eitan

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 Post subject: Re: Problems with Multibody Parts in Solidworks
PostPosted: Thu Nov 22, 2012 10:34 pm 
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Thank you, thank you, thank you. I've found all 3 of those issues to be extremely annoying, and would really like to see them fixed.

Chandler

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 Post subject: Re: Problems with Multibody Parts in Solidworks
PostPosted: Mon Nov 26, 2012 1:03 pm 
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I'm hitting another multi body part issue in solid works, possibly related to the above post...

I have an object that I split into 3 distinct parts.
I want to have grooves cut in one of those 3 parts, and selectively suppress/unsuppress those groves in different configurations of that one part. (there are 8 different configurations for that one particular part).

but when I try to save bodies, it doesn't save any of the configuration information...

I'm trying to keep the entire design in a single design file if possible...


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 Post subject: Re: Problems with Multibody Parts in Solidworks
PostPosted: Mon Nov 26, 2012 11:48 pm 
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Hmmm... I haven't delved into part configurations very much. You should post about it on the SW forum!

You aren't trying to make a knucklehead mechanism, are you? Those are soooo 2008. :lol:

-Eitan

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 Post subject: Re: Problems with Multibody Parts in Solidworks
PostPosted: Tue Nov 27, 2012 12:48 am 
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nope, not a knucklehead design this time... it isn't even a twisty puzzle...
but definitely a puzzle!

-D


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 Post subject: Re: Problems with Multibody Parts in Solidworks
PostPosted: Tue Nov 27, 2012 1:37 am 
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pirsquared wrote:
Hmmm... I haven't delved into part configurations very much. You should post about it on the SW forum!

You aren't trying to make a knucklehead mechanism, are you? Those are soooo 2008. :lol:

-Eitan


Hey, that sounds like a challenge! :)

I'm glad you're asking about these problems. My index finger would thank you for a "select all".
In my opinion, it could be a checkbox property on the split feature, so that if I change my slice profiles, I don't need to edit the feature just to "select all" again.

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 Post subject: Re: Problems with Multibody Parts in Solidworks
PostPosted: Tue Nov 27, 2012 10:23 am 
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Eitan, I found me too the first issue you mentioned about the check boxes is very annoying. Even if I have a very powerful PC, when splitting a solid into a lot of part, when I check the boxes a little too fast, a dialog open to ask me to save the part, which is very annoying. But I found a little "solution" :D

I use a program called "Super macro", as the name says I made a macro that check a check box then hit the down arrow key in a loop, repeated according to the number of part.
While it's running I take a little coffee break :lol:

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 Post subject: Re: Problems with Multibody Parts in Solidworks
PostPosted: Tue Nov 27, 2012 2:03 pm 
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That Super Macro program looks like a winner of a workaround. I'll give that a shot.

-Eitan

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 Post subject: Re: Problems with Multibody Parts in Solidworks
PostPosted: Tue Nov 27, 2012 2:55 pm 
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Though a select-all checkbox would be insanely useful (and the hidden part issue is very annoying) I do find that by cutting of various sections of the puzzle which are not needed anyways I can drastically reduce the number of boxes I have to click and also make the calculation a lot easier on the CPU. I am all for this feature being implemented but if you find yourself having to check 200 boxes you're doing something wrong.

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 Post subject: Re: Problems with Multibody Parts in Solidworks
PostPosted: Thu Nov 29, 2012 2:22 pm 
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Certainly, Tom. I recently started doing the same. But it's still annoying to check 100 or so boxes.

-Eitan

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 Post subject: Re: Problems with Multibody Parts in Solidworks
PostPosted: Tue Dec 11, 2012 6:10 pm 
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I found a workaround for my particular issue (being able to save different configurations of each particular body of a multi body file) by adding individual "delete body" commands that are suppressed appropriately in each configuration.


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