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 Post subject: 2x2 rubik's cube simulator and WIP Megaminx sim
PostPosted: Sat Dec 08, 2012 12:57 pm 
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Joined: Sat Mar 05, 2011 4:30 am
I made an account here ages ago, and I remembered this place just recently, and i figured i share this here. If this doesn't belong here, i apologize :P

Just recently I made a 2x2 simulator in flash and posted it on Deviant Art.

http://kevansevans.deviantart.com/#/d5neouq

I'm currently working on a megaminx simulator, and I'd share some screenshots.


Editing script. The numbers and letter help me visualize where each cubie will go, and allow me to edit the code easier.
Image

Color of individual cubies is controlled entirely by script, this makes it light weight and fast

Image

Current Code line Count: 499, sides completed: 8/24 (CW and CCW rotation)


Last edited by kevansevans on Sun Dec 09, 2012 1:16 pm, edited 6 times in total.

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 Post subject: Re: 2x2 rubik's cube simulator and WIP Megaminx sim
PostPosted: Sat Dec 08, 2012 1:09 pm 
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Joined: Thu Dec 31, 2009 8:54 pm
Location: Bay Area, California
For your 2x2x2 sim, you seem to start the solved state at 1 turn instead of 0 turns so the first move displays "2 turns".

_________________
Prior to using my real name I posted under the account named bmenrigh.


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 Post subject: Re: 2x2 rubik's cube simulator and WIP Megaminx sim
PostPosted: Sat Dec 08, 2012 1:27 pm 
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Joined: Sat Mar 05, 2011 4:30 am
Thanks for catching that :D


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 Post subject: Re: 2x2 rubik's cube simulator and WIP Megaminx sim
PostPosted: Sun Dec 09, 2012 1:29 am 
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Joined: Sat Mar 05, 2011 4:30 am
Here, free download of the 2.5 sides that work

http://www.mediafire.com/?z1yiaf68ceau5z9


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 Post subject: Re: 2x2 rubik's cube simulator and WIP Megaminx sim
PostPosted: Wed Dec 19, 2012 11:19 pm 
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Joined: Sat Mar 05, 2011 4:30 am
Updated version:
http://kevansevans.deviantart.com/#/d5onloc

has a better scrambling function, and remembers where you last left off.


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 Post subject: Re: 2x2 rubik's cube simulator and WIP Megaminx sim
PostPosted: Wed Dec 19, 2012 11:30 pm 
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Joined: Thu Oct 16, 2008 9:46 pm
Location: Littleton CO
This is really cool. However the top right arrow doesn't work for me.


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