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 Post subject: Two Ideas looking for a builder. (The second one)
PostPosted: Sat Dec 24, 2011 12:50 pm 
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Joined: Mon May 17, 2010 12:01 pm
Hi,

I have two interesting ideas which are looking for a puzzles builder.


This is the second one:

This puzzle should be build upon the Void Cube mechanism,

(It is quite straightforward to understand the concept from the pic's -)



Alex Polonsky


Attachments:
EngineC-v2-a.jpg
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EngineC-v2-b.jpg
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EngineC-v2-c.jpg
EngineC-v2-c.jpg [ 65.99 KiB | Viewed 1043 times ]
EngineC-v2-d.jpg
EngineC-v2-d.jpg [ 58.16 KiB | Viewed 1043 times ]
EngineC-v2-e.jpg
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EngineC-v2-f.jpg
EngineC-v2-f.jpg [ 66.74 KiB | Viewed 1043 times ]
EngineC-v2-g.jpg
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EngineC-v2-h.jpg
EngineC-v2-h.jpg [ 66.98 KiB | Viewed 1043 times ]
EngineC-v2-i.jpg
EngineC-v2-i.jpg [ 69.67 KiB | Viewed 1043 times ]

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 Post subject: Re: Two Ideas looking for a builder. (The second one)
PostPosted: Sat Dec 24, 2011 1:14 pm 
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Joined: Mon Jun 30, 2008 8:38 pm
Location: Russia
This design is offered here: search "Lift Cube"
I've already made the drawing for this puzzle ... soon you will see it it
;)

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 Post subject: Re: Two Ideas looking for a builder. (The second one)
PostPosted: Sun Dec 25, 2011 5:04 am 
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Joined: Mon Aug 02, 2004 7:03 am
Location: Koblenz, Germany
What would this idea add to the puzzle?
The additional faces would have visible orientation. If the faces are pulled out or pushed in to far a 360°-twist can change that.
grigr wrote:
This design is offered here: search "Lift Cube"
I did and found nothing.


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 Post subject: Re: Two Ideas looking for a builder. (The second one)
PostPosted: Sun Dec 25, 2011 9:44 am 
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Joined: Mon Jun 30, 2008 8:38 pm
Location: Russia
sorry: "Elevator Cube"
viewtopic.php?p=224874#p224874

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 Post subject: Re: Two Ideas looking for a builder. (The second one)
PostPosted: Mon Dec 26, 2011 5:03 am 
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Joined: Mon Feb 06, 2006 12:52 am
In your link it says the sides can't be rotated for 180 degrees from the solved state. I suppose because the center moves in so far with just one 90° turn, that the first one touches already. Or at least before a second turn is done in the same direction.
THAT would be an awesome puzzle I think. However in your design it looks like one turn doesn't affect the center enough to make that happen. I am not sure but in that case Andreas concern about the difficulty is right.
Still a cool idea.

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