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 Post subject: new puzzle idea! no idea of mech
PostPosted: Fri Sep 17, 2010 9:18 am 
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Hi I have had this idea for a while, but I have no idea how to create a mech for it besides some basic ideas.

So the outline of the puzzle is a 2x2x2 grid of the Metric puzzle (Cmetric?). The regular Cmetric Puzzle is a 2x2. But I want to add the third dimension to it.

So yea, a 2x2x2 puzzle, where each piece is rounded so that two corners turn/roll together on the same axis (around the edge).

I dont want a cage for this. I am thinking more of 8 balls (6 orientations each) with a 2x2x2 cut on each (like the rubiks 4x4x4 core). How to connect all of them really puzzles me. I have done multiple drawings on it, but it turns out I am not that smart!

What do you think? If you can help me out creating a mechanism for this I would be very delighted! :)

-Sigurd

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 Post subject: Re: new puzzle idea! no idea of mech
PostPosted: Fri Sep 17, 2010 2:11 pm 
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So are you meaning a 2x2x2 + Helicopter Cube, but without the center pieces? If that's what it is, then a 2x2x2 + Helicopter Cube should do the trick. I had an idea a month or so ago about a 2x2x2 that can do Helicopter Cube turns. I hope that can be designed one day.

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 Post subject: Re: new puzzle idea! no idea of mech
PostPosted: Fri Sep 17, 2010 2:28 pm 
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nope. nothing like the helicopter.

I drew a picture to help you understand. Its hard to draw rounded cubies. But now you can see the movement

Attachment:
new puzzle.JPG
new puzzle.JPG [ 24.52 KiB | Viewed 1529 times ]

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 Post subject: Re: new puzzle idea! no idea of mech
PostPosted: Fri Sep 17, 2010 2:31 pm 
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From what I know and see, magnets may be able to do the trick. Maybe some kind of elastic too, but a mechanism would be very hard. I'll ponder on this for a bit longer.

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 Post subject: Re: new puzzle idea! no idea of mech
PostPosted: Fri Sep 17, 2010 2:38 pm 
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Yea magents have struck my mind as well. At least I could try to solve this thing then.. :)

but a mech would just be awesome!!

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 Post subject: Re: new puzzle idea! no idea of mech
PostPosted: Fri Sep 17, 2010 2:41 pm 
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Mechanism thought of! Have 12 quater like circle rail parts on the inside as the mech (where the edges should be) and have rail gaps on the pieces. A designer could probably think of how to make the other bits function, but as a basis idea it does have potential.

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 Post subject: Re: new puzzle idea! no idea of mech
PostPosted: Fri Sep 17, 2010 2:59 pm 
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could you by any chance draw out your idea? I have a hard time visualizing what you are talking about :D

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 Post subject: Re: new puzzle idea! no idea of mech
PostPosted: Fri Sep 17, 2010 3:09 pm 
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The purple is the piece rails:

Attachment:
Ball Edge.jpg
Ball Edge.jpg [ 68.19 KiB | Viewed 1492 times ]


The only thing is working out how they attach to other centers after a turn.

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 Post subject: Re: new puzzle idea! no idea of mech
PostPosted: Fri Sep 17, 2010 3:13 pm 
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I think some sort of rail mechanism would be quite possible, and I can visualize one, however, it is rather hard to explain. :?
Although with my mech idea, there would be apertures for the rail mechanism outside the cubies, if you wanted a full 360 degree turn.


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 Post subject: Re: new puzzle idea! no idea of mech
PostPosted: Fri Sep 17, 2010 3:23 pm 
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how about the idea I had. a whole cage on the inside. with spinning rods (?) connecting every set.

Attachment:
yitr.JPG
yitr.JPG [ 13.98 KiB | Viewed 1480 times ]

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I believe it would work best with black plastic.

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 Post subject: Re: new puzzle idea! no idea of mech
PostPosted: Fri Sep 17, 2010 3:28 pm 
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That could work, but you'd need magnets so that the next side can be turned, unless anyone else has any ideas on how to do it.

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3x3x3 average of five: 8.92 seconds.
3x3x3 average of twelve: 9.77 seconds.

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 Post subject: Re: new puzzle idea! no idea of mech
PostPosted: Fri Sep 17, 2010 5:16 pm 
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Wouldn't it help to take apart the Cmetric and see how it works :?: :?: :?:
:scrambled: :arrow: :solved: :lol:


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 Post subject: Re: new puzzle idea! no idea of mech
PostPosted: Fri Sep 17, 2010 5:18 pm 
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I know how it works. But I dont want an outside cage on my puzzle.. :)

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Tony Fisher wrote:
I believe it would work best with black plastic.

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 Post subject: Re: new puzzle idea! no idea of mech
PostPosted: Sat Sep 18, 2010 6:25 pm 
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Doubleyou wrote:
I know how it works. But I dont want an outside cage on my puzzle.. :)

Oh! so that's what you meant with the thing of the cage, hadn't get it till now.
Well, hope you get lucky and find a mech.


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 Post subject: Re: new puzzle idea! no idea of mech
PostPosted: Sat Sep 18, 2010 9:38 pm 
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If you are wanting to print this puzzle, I could (try to) create a 3d model.
All corners would be spheres and each corner would have 17 pieces for a total of 136. It then could be colored different ways to make a harder puzzle.

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 Post subject: Re: new puzzle idea! no idea of mech
PostPosted: Sun Sep 19, 2010 5:03 am 
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Hi Twisty Puzzles fans,

Here are the design sketches of two versions of Cube Twister, which I made July and August 2009. To my best knowledge, Nouri Khalifa originally came up with this idea. He made a crude but working prototype of his concepts. The sketches below are inspired by his prototype. I had forgotten about this design, but the TP thread reminded me. Some of you may recognize the mechanism of the PantaCube in the second version.

Enjoy!

Oskar
Attachment:
Cube Twister - view 1.jpg
Cube Twister - view 1.jpg [ 180.73 KiB | Viewed 1277 times ]

Attachment:
Cube Twister - view 2.jpg
Cube Twister - view 2.jpg [ 127.77 KiB | Viewed 1277 times ]

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Cube Twister - view 3.jpg
Cube Twister - view 3.jpg [ 130.02 KiB | Viewed 1277 times ]

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Cube Twister - view 4.jpg
Cube Twister - view 4.jpg [ 136.73 KiB | Viewed 1277 times ]

Attachment:
Cube Twister - view 5.jpg
Cube Twister - view 5.jpg [ 122.26 KiB | Viewed 1277 times ]

Attachment:
Cube Twister v2 - view 1.jpg
Cube Twister v2 - view 1.jpg [ 230.78 KiB | Viewed 1277 times ]

Attachment:
Cube Twister v2 - view 2.jpg
Cube Twister v2 - view 2.jpg [ 220.85 KiB | Viewed 1277 times ]

Attachment:
Cube Twister v2 - view 3.jpg
Cube Twister v2 - view 3.jpg [ 230.01 KiB | Viewed 1277 times ]

Attachment:
Cube Twister v2 - view 4.jpg
Cube Twister v2 - view 4.jpg [ 226.04 KiB | Viewed 1277 times ]

Attachment:
Cube Twister v2 - view 5.jpg
Cube Twister v2 - view 5.jpg [ 188.12 KiB | Viewed 1277 times ]

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Last edited by Oskar on Sun Sep 19, 2010 5:12 am, edited 2 times in total.

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 Post subject: Re: new puzzle idea! no idea of mech
PostPosted: Sun Sep 19, 2010 5:07 am 
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That looks very interesting Oskar. Hopefully you'll be able to print it shortly.

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3x3x3 single: 5.73 seconds.
3x3x3 average of five: 8.92 seconds.
3x3x3 average of twelve: 9.77 seconds.

Buy the Curvy Copter Skewb, NovaMinx, and more here!


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 Post subject: Re: new puzzle idea! no idea of mech
PostPosted: Sun Sep 19, 2010 5:41 am 
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YES!!! Eureka! that last picture really says it all!! Thats really really clever oskar!
I just knew that there were a solution to this!

Could this concept be further improved/evolved for a better look?

How about having a smaller groove in each cubie?

right now, I am really satisfied! oh man...

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Tony Fisher wrote:
I believe it would work best with black plastic.

My puzzles in the Museum
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