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Pembo
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Post subject: OLL Algs Posted: Thu Feb 01, 2007 4:32 pm |
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Joined: Sun Feb 26, 2006 12:40 pm Location: Marske-By-The-Sea, UK
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Instead of just learning from a list, I am thinking of trying to work out some OLLs.
I worked out my F2L algs, but OLL is a whole different matter.
Does anyone have any tips as to how to approach working these out?
_________________ List of Speedcubing methods Speedcubing tutorial
@.=split(//,"J huhesartc kPaeenrro,lt");do{print$.[$_];$_=($_+3)%25;}while($_!=0);
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Daniel W
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Post subject: Posted: Thu Feb 01, 2007 5:19 pm |
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Joined: Tue Nov 07, 2006 10:38 pm Location: Southern California
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Yeah, I've worked out some of my own OLL algs. The way I have been doing it is by coming up with different ways of moving around c-e pairs and then resticking them into their slots. Then you write down what moves you performed, and do the inverse of those moves on your cube to see which OLL case the "algorithm" you just came up with solves.
An easy example is to just take out a c-e pair with an R move, then move it around while doing more R and U moves and then finally placing it back in. This is how you get the Sune. You take out the c-e pair with R, move it over twice (U2), and then "shake things up a bit" on the top layer by doing R' U'. Then you re-insert the corner edge pair with R U' R'.
Another easy example is the T-orient. Mess around with the top layer by doing: (R U R') (U') (R' F R F'). I broke the thought process of these moves into three steps: take out the corner edge pair, move it over, reinserting differently than you took it out.
Basically you're just messing around with the top layer (using moves that are finger-trick friendly), and going backwards to see what OLL case your made-up algorithm solves.
If you want I can give other examples that I have seen from others or thought of myself.
_________________ Started Speedcubing September 2006
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Kyle Allaire
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Post subject: Posted: Thu Feb 01, 2007 6:51 pm |
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Joined: Tue May 30, 2006 10:53 pm Location: FL
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learn the first 2 cases of ZBF2L. takes only a couple hours to learn.
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FireWezul
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Post subject: Posted: Wed Feb 07, 2007 11:38 am |
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Joined: Thu Nov 09, 2006 8:02 pm Location: Ohio
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What is a good "list" taht i can learn OLL from, because I learn easily that way (reading it and doing it over and over) kas I need to finish learning PLL algorithms and I need to start learning OLL algorithms!
_________________ <b>3x3x3 Best Average: 0:30.9
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qqwref
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Post subject: Posted: Wed Feb 07, 2007 6:11 pm |
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Joined: Sat Jan 22, 2005 12:12 pm Location: NY, USA
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joey
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Post subject: Posted: Wed Feb 07, 2007 6:17 pm |
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Joined: Thu Nov 23, 2006 6:02 pm
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Pembo
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Post subject: Posted: Thu Feb 08, 2007 1:32 pm |
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Joined: Sun Feb 26, 2006 12:40 pm Location: Marske-By-The-Sea, UK
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qqwref
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Post subject: Posted: Thu Feb 08, 2007 4:02 pm |
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Joined: Sat Jan 22, 2005 12:12 pm Location: NY, USA
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Pembo
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Post subject: Posted: Thu Feb 08, 2007 4:11 pm |
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Joined: Sun Feb 26, 2006 12:40 pm Location: Marske-By-The-Sea, UK
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Speedy McFastfast
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Post subject: Posted: Tue Feb 20, 2007 7:46 pm |
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Joined: Sat Oct 07, 2006 2:49 pm Location: Pennsylvania
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Hey Pembo, i'm using the ones are cubewhiz.com, they seem to be working out nicely for me. Also, use algs that you already know and learn what case it is: such as forming a cross when you don't know the case. F R U R' U' F' is a nice OLL to get, it is when there is a "T" on the top face. Just little stuff like that has dropped my times.
_________________ Do it.
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Pembo
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Post subject: Posted: Tue Feb 20, 2007 8:49 pm |
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Joined: Sun Feb 26, 2006 12:40 pm Location: Marske-By-The-Sea, UK
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Speedy McFastfast
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Post subject: Posted: Wed Feb 21, 2007 3:47 pm |
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Joined: Sat Oct 07, 2006 2:49 pm Location: Pennsylvania
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.... i think we are confusing each other, because i dunno what the heck you are talking about
i just got back to learning OLL... i can do the algs, but recognition is HORRIBLE.
_________________ Do it.
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Pembo
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Post subject: Posted: Wed Feb 21, 2007 4:02 pm |
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Joined: Sun Feb 26, 2006 12:40 pm Location: Marske-By-The-Sea, UK
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Speedy McFastfast
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Post subject: Posted: Wed Feb 21, 2007 4:19 pm |
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Joined: Sat Oct 07, 2006 2:49 pm Location: Pennsylvania
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the point i was trying to make is that you should just look at algs you already know, they might help you out later on.
_________________ Do it.
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Pembo
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Post subject: Posted: Wed Feb 21, 2007 4:24 pm |
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Joined: Sun Feb 26, 2006 12:40 pm Location: Marske-By-The-Sea, UK
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Joe Schmoe
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Post subject: Posted: Wed Feb 21, 2007 4:41 pm |
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Joined: Sun Jan 14, 2007 5:01 pm
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I think what he may be saying is if you use FRUR'U'F' to flip two opposite edges. Learn which pattern that is. (It happens to look like a T) Now you can hold the T with the top of the T on the right, or the top of the T on the left. Which is correct for your alg?
Doing a whole cube 180 and your edge OLL alg is much faster than doing your edge OLL then your corner OLL.
(* there are two different T patterns only one of them is solves OLL with the alg listed)
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Pembo
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Post subject: Posted: Wed Feb 21, 2007 4:44 pm |
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Joined: Sun Feb 26, 2006 12:40 pm Location: Marske-By-The-Sea, UK
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Speedy McFastfast
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Post subject: Posted: Sun Feb 25, 2007 7:02 pm |
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Joined: Sat Oct 07, 2006 2:49 pm Location: Pennsylvania
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Hey pembo, congrats on the UK records!
_________________ Do it.
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