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 Post subject: Sister cubing...Posted: Wed Nov 08, 2006 9:24 pm

Joined: Mon Nov 06, 2006 3:44 pm
Location: Tennessee
I got my sister into cubing somehow, which is pretty cool because she never likes anything I do. Enough to make her want to get her own cube.

To make a long story short, we got her one, and she got lucky, and hers is super loose and slides like a god. The one I got is super tight and sucks balls. I was like "wtf "

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Started cubing on November 4th, 2006

3x3 PB = 31.58
3x3 Average = 44.66
3x3 OH PB = 2:51

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 Post subject: Posted: Sat Nov 11, 2006 9:06 am

Joined: Sat Oct 07, 2006 2:49 pm
Location: Pennsylvania
lol, i'm trying to get my brother into cubing. he wants to learn to solve a 2x2x2, which i know he won't be able to do becuase not even i can do it, and i have a general idea of how colors and pieces move around lol.

now, it's only going to suck really really bad when she gets faster than you with your own cube

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 Post subject: Posted: Sat Nov 11, 2006 10:39 am

Joined: Tue Feb 21, 2006 6:03 pm
Location: NC, USA
Dude, a 2x2 is only the corners of a 3x3. If you can slove a 3, you can solve a 2.

Apok

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 Post subject: Posted: Sat Nov 11, 2006 11:17 am

Joined: Sat Oct 07, 2006 2:49 pm
Location: Pennsylvania
yeah, but cubies move around differently than they do on a 2x2. it's alot easier to scramble a 2 while trying to solve it than it is a 3.

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 Post subject: Posted: Sat Nov 11, 2006 12:41 pm

Joined: Thu Sep 14, 2006 2:58 pm
Quote:
cubies move around differently than they do on a 2x2

How differently ? I do not understand your point

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 Post subject: Posted: Sat Nov 11, 2006 2:14 pm

Joined: Sat Oct 07, 2006 2:49 pm
Location: Pennsylvania
because in a 3x3 you can use the third layer as "working space" on a 2x2, i can't do this, and i have trouble solving the last layer

also note that i know no algs for it, i only do intuitive stuff.

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 Post subject: Posted: Sat Nov 11, 2006 2:19 pm

Joined: Thu Jan 06, 2005 8:53 pm
Location: Los Angeles
Umm, the corners of a 3x3 are a 2x2.
instead of using the third layer as working space, you just use the second layer for the same thing and skip all the steps that only have to do with edges.

Look at some of the corners only mods that have been made. If you think of the cube like that, hopefully it'll make it easier for you.

TBTTyler

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 Post subject: Posted: Sat Nov 11, 2006 2:21 pm

Joined: Wed Mar 15, 2000 9:11 pm
Location: Delft, the Netherlands
Speedy McFastfast wrote:
because in a 3x3 you can use the third layer as "working space" on a 2x2, i can't do this, and i have trouble solving the last layer

also note that i know no algs for it, i only do intuitive stuff.

I don't understand what the problem is.

Consider this: Take your 3x3, and remove the stickers from all the edges and all the centres. This leaves only stickers on the corners. You should easily be able to solve this, and this is exactly the same puzzle as the 2x2 cube. The only thing that is slightly confusing is that you don't have centres, so you have to make a choice of top/front colours and stick to it while you are solving.

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Jaap

Jaap's Puzzle Page:
http://www.jaapsch.net/puzzles/

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 Post subject: Posted: Sat Nov 11, 2006 2:59 pm

Joined: Sat Oct 07, 2006 2:49 pm
Location: Pennsylvania
hmmm... you do have a point there, i never tried looking at it like that.. and it would be the same, because you would only be moving the outer layers...

darnit, where is that online 2x2???

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 Post subject: Posted: Sat Nov 11, 2006 3:19 pm

Joined: Sat Oct 07, 2006 2:49 pm
Location: Pennsylvania
jaap wrote:
Speedy McFastfast wrote:
because in a 3x3 you can use the third layer as "working space" on a 2x2, i can't do this, and i have trouble solving the last layer

also note that i know no algs for it, i only do intuitive stuff.

I don't understand what the problem is.

Consider this: Take your 3x3, and remove the stickers from all the edges and all the centres. This leaves only stickers on the corners. You should easily be able to solve this, and this is exactly the same puzzle as the 2x2 cube. The only thing that is slightly confusing is that you don't have centres, so you have to make a choice of top/front colours and stick to it while you are solving.

dude, thank you sooo much!!!!

i just sat down with my cube, and worked on solving just the corners. i realized that i can put first layer corners in place like i used to in the beginner method, and i can use normal last layer algs to fix upper layer corners!!!! i would like to thank you so much for showing me the way!!!!

lol i don't feel like such a noob anymore!

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Do it.

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 Post subject: Posted: Sun Nov 12, 2006 1:58 pm

Joined: Tue Feb 21, 2006 6:03 pm
Location: NC, USA
Wow, didn't think it was such a complex idea...

Apok

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 Post subject: Posted: Sun Nov 12, 2006 5:10 pm

Joined: Wed Oct 25, 2006 7:50 pm
Location: the USA
using the GabbaSoft Cube program, which is like amazing.

i find one problem with solving the 2x2.

somtimes u get the FL, and then 2 cubies of the LL permuated, (in the right place) but you have to switch two of the cubies. like 2 are good, and two are not. and that doesn't happen on the 3x3 for some reason i dont know. so i have to use the puzzlesolver.com or w/e 2x2 solution alg to solve the 2x2 other than that i can solve it on my own.

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 Post subject: Posted: Sun Nov 12, 2006 6:07 pm

Joined: Sun Feb 26, 2006 12:40 pm
Location: Marske-By-The-Sea, UK
Turn LL U or U' and hey presto

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List of Speedcubing methods
Speedcubing tutorial

@.=split(//,"J huhesartc kPaeenrro,lt");do{print\$.[\$_];\$_=(\$_+3)%25;}while(\$_!=0);

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 Post subject: Posted: Sun Nov 12, 2006 7:41 pm

Joined: Wed Oct 25, 2006 7:50 pm
Location: the USA
no no. i mean like.

FUF'U'L'U'L

like that switches the two cubies...

http://puzzlesolver.com/puzzle.php?id=25;page=4

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 Post subject: Posted: Sun Nov 12, 2006 9:31 pm

Joined: Mon Aug 14, 2006 5:07 am
two corners can be swapped on a 3x3x3 as well but two edges must also swap to preserve parity.

e.g. RU2R'U'RU2 L'UR'U'L

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realistic avg. 25.5ish best avg. 23.65 best non-lucky single 16.2s
my dumb blog

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 Post subject: Posted: Tue Nov 14, 2006 3:54 pm

Joined: Sat Oct 07, 2006 2:49 pm
Location: Pennsylvania
i think i saw that problem before...

rotate your top layer till 2 adjacent corners are correct, and the other two need swapping. i then swap them, and orient them.

then again, i kindof do a begginnerish method on it... oh well, lol.

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