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 Post subject: Tuttminx ProgressPosted: Mon Feb 21, 2011 12:10 am

Joined: Sun Jun 14, 2009 9:33 am
Location: Westchester, New York
Solved about 20/32 sides on the Tuttminx so far. I haven't really had time to sit down and really concentrate on it. Can't wait to figure out the last layer.. If I actually solve this bad boy, I will post a tutorial!

EDIT: I can put pics up if you guys wanna see

_________________

R.I.P. Frank (Flambore) you will always be in my memories.

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 Post subject: Re: Tuttminx ProgressPosted: Mon Feb 21, 2011 5:19 pm

Joined: Sun Jun 14, 2009 9:33 am
Location: Westchester, New York
I got THIS CLOSE to solving it.. But the Megaminx algorithm I tried using on it just made it worse. So I ended up taking out my handy dandy screwdriver and put it back to its solved state.

 Attachments: File comment: Last layer of the Tuttminx. Snapshot_20110221.jpg [ 78.87 KiB | Viewed 1599 times ]

_________________

R.I.P. Frank (Flambore) you will always be in my memories.
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 Post subject: Re: Tuttminx ProgressPosted: Mon Feb 21, 2011 5:27 pm

Joined: Thu Sep 24, 2009 12:21 pm
Location: Chichester, England
Using J perms and T perms should quite easily solve the edges. From there just take out a corner, move the top layer to where it should be, insert that corner whilst removing another, and so on. Pretty much a standard Megaminx last layer solve.

_________________
3x3x3 single: 5.73 seconds.
3x3x3 average of five: 8.92 seconds.
3x3x3 average of twelve: 9.77 seconds.

Buy the Curvy Copter Skewb, NovaMinx, and more here!

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 Post subject: Re: Tuttminx ProgressPosted: Mon Feb 21, 2011 7:07 pm

Joined: Sun Jun 14, 2009 9:33 am
Location: Westchester, New York
Thanks. I think I messed up on the J perm, which was the problem. Because then all the sides touching that layer got messed up

_________________

R.I.P. Frank (Flambore) you will always be in my memories.

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 Post subject: Re: Tuttminx ProgressPosted: Sat Feb 26, 2011 12:54 pm

Joined: Wed Jun 30, 2010 10:59 am
RedRoost80 wrote:
Thanks. I think I messed up on the J perm, which was the problem. Because then all the sides touching that layer got messed up

Your solving it using jumbling moves?!?!?

Im solving it like a normal tuttminx.

Heres where I am.

 Attachments: DSC01220.JPG [ 1.73 MiB | Viewed 1495 times ]

_________________
Best........Avg5.........Avg12

Pyraminx:0:02.45/0:06.81/07.50
Really want a Master and Elite Pyraminx, a Tuttminx... Oh wait... I can has that now!!!
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 Post subject: Re: Tuttminx ProgressPosted: Sat Feb 26, 2011 12:56 pm

Joined: Thu Sep 24, 2009 12:21 pm
Location: Chichester, England
I'm fairly sure it's easier if you solve a pentagonal side last, as then you can apply basic principled from the Megaminx onto the Tuttminx.

_________________
3x3x3 single: 5.73 seconds.
3x3x3 average of five: 8.92 seconds.
3x3x3 average of twelve: 9.77 seconds.

Buy the Curvy Copter Skewb, NovaMinx, and more here!

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 Post subject: Re: Tuttminx ProgressPosted: Sat Feb 26, 2011 1:58 pm

Joined: Wed Jun 30, 2010 10:59 am
SEBUVER wrote:
I'm fairly sure it's easier if you solve a pentagonal side last, as then you can apply basic principled from the Megaminx onto the Tuttminx.

Doesnt work like that. Hexagonal sides turn in multiples of 2.

_________________
Best........Avg5.........Avg12

Pyraminx:0:02.45/0:06.81/07.50
Really want a Master and Elite Pyraminx, a Tuttminx... Oh wait... I can has that now!!!

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 Post subject: Re: Tuttminx ProgressPosted: Sat Feb 26, 2011 2:04 pm

Joined: Thu Sep 24, 2009 12:21 pm
Location: Chichester, England
I know. But due to the number of sides you can move pieces quite far out the way so they won't get affected. I think corner cycles will work fine; edges may be a little stuggle but they probably aren't that hard either.

_________________
3x3x3 single: 5.73 seconds.
3x3x3 average of five: 8.92 seconds.
3x3x3 average of twelve: 9.77 seconds.

Buy the Curvy Copter Skewb, NovaMinx, and more here!

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 Post subject: Re: Tuttminx ProgressPosted: Sun Feb 27, 2011 12:38 am

Joined: Wed Jun 30, 2010 10:59 am
I solved it and found a way to do so!!!!

_________________
Best........Avg5.........Avg12

Pyraminx:0:02.45/0:06.81/07.50
Really want a Master and Elite Pyraminx, a Tuttminx... Oh wait... I can has that now!!!

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 Post subject: Re: Tuttminx ProgressPosted: Thu Mar 10, 2011 2:06 pm

Joined: Tue Oct 19, 2010 5:16 pm
Help! This is serious!
I jumbled it! What's worse is: i didn't even stickered it, so all the more confusing!

Do I really need to disassemble and asselble that monster???

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 Post subject: Re: Tuttminx ProgressPosted: Sat Mar 12, 2011 11:54 am

Joined: Fri Jan 14, 2011 5:16 pm
Location: Unknown
I did it using pure corner cycles or something like that. Thanks Konrad.

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 Post subject: Re: Tuttminx ProgressPosted: Fri Mar 18, 2011 11:42 am

Joined: Tue Oct 19, 2010 5:16 pm
I think I need some help: I reassembled it, but now the turning is horrible! Not only that, but there are some "gaps" between some pieces.
Strangest thing is that my tuttminx is not jumbled as I followed the official site way of assembling it.
The pieces feel like they do not fit well. Any Tips?
There are corner pieces, little edges and big edges, right? Or is there 2 kinds of corners too?

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 Post subject: Re: Tuttminx ProgressPosted: Fri Mar 18, 2011 12:08 pm

Joined: Sat Jan 27, 2007 7:43 pm
Location: Shelby Township, MI. USA
There is only one kind of corner but be careful with them as there is only one specific way they should be oriented. Two of the three sides are specifically for the hexagon sides and the last side which is different are for the pentagon sides. It is easy to mix up this orientation when putting the puzzle together.

As for the edges there are two types. One is the same on each edge which is used between two hexagon sides. The other has one small and one large side for use between a hexagon and a pentagon.

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