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 Post subject: brain warp
PostPosted: Tue Feb 13, 2007 2:56 pm 
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I'm pretty sure it's a rubik shaped brain warp. The brain warp has 6 games as well. The one I like best is codebreaker. It will ding when you rotate it to the correct position and then you move to the next side until you figure out the hidden code, each time you figure it out you get a new code that is one longer.


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 Post subject:
PostPosted: Tue Feb 13, 2007 5:13 pm 
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hmmm... but 20 dollars for that? i'm still not buying :(

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 Post subject:
PostPosted: Sun Feb 18, 2007 10:43 am 
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Made its way to the yahoo group as well (with some links, too):
http://games.groups.yahoo.com/group/spe ... sage/33590


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 Post subject:
PostPosted: Sun Feb 18, 2007 11:20 am 
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The best part is that there is no pass/fail to the Revolution; anyone can pick it up and have fun with it. The game was designed for everyone, not just a group of puzzle-solvers. I find it to be a fun toy that anyone can have success with.


This is the best part? Oh my... I would say it is the *worst* part!!!

Sounds like he is describing those little bells for infants, where the only thing you need to do is shake them and hear some jingle sounds... :roll:

And the confirmation that it was not designed for "just a group of puzzle solvers", establishes that it is not a puzzle (or even a challenge) after all.

This is marketing in its most disgusting form, but the most saddening part is seeing such a recognizable brand name fall so low...

I do not like saying negative remarks, but this was shocking...




Pantazis

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 Post subject:
PostPosted: Sun Feb 18, 2007 11:36 am 
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kastellorizo wrote:
Quote:
The best part is that there is no pass/fail to the Revolution; anyone can pick it up and have fun with it. The game was designed for everyone, not just a group of puzzle-solvers. I find it to be a fun toy that anyone can have success with.


This is the best part? Oh my... I would say it is the *worst* part!!!

Sounds like he is describing those little bells for infants, where the only thing you need to do is shake them and hear some jingle sounds... :roll:

And the confirmation that it was not designed for "just a group of puzzle solvers", establishes that it is not a puzzle (or even a challenge) after all.

This is marketing in its most disgusting form, but the most saddening part is seeing such a recognizable brand name fall so low...

I do not like saying negative remarks, but this was shocking...




Pantazis


But I'm guessing that just about anything Rubik's craps out will be considered a puzzled, whether or not it turns :(

I think that the revenge will just be a game of "press the button fast!" and make people feel smart because they can play the game. I guess it's a feel good puzzle for non cubers, lol.


Pathetic.

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 Post subject:
PostPosted: Sun Feb 18, 2007 12:18 pm 
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Speedy McFastfast wrote:
But I'm guessing that just about anything Rubik's craps out will be considered a puzzled, whether or not it turns :(


And don't you like the thought of future generations visualizing this new thing when they hear the words "Rubik's Cube"?


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 Post subject:
PostPosted: Sun Feb 18, 2007 1:17 pm 
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I would just refrain from buying one - even for collecting purposes.

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 Post subject:
PostPosted: Sun Feb 18, 2007 5:21 pm 
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Oh I do want one. Don't get me wrong. I do want one. For the seventh play mode, involving a baseball bat.


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 Post subject:
PostPosted: Sun Feb 18, 2007 6:14 pm 
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Stefan wrote:
And don't you like the thought of future generations visualizing this new thing when they hear the words "Rubik's Cube"?


No, I don't think it'll be around that long.


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 Post subject:
PostPosted: Mon Feb 19, 2007 3:23 am 
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Perhaps within a year it will be available by the boatload for 5 bucks on eBay.


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 Post subject: A vision from 1980...
PostPosted: Mon Feb 19, 2007 5:35 pm 
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Check out my post from 2005 (and the associated post from 1980!)

viewtopic.php?t=4134#26236

It's quite sad that over 26 years later, Rubik's Revolution is the best thing they can come up with. There is no question that today something could be built to fulfill this long-ago vision, especially given the advances in electronics.

I have no problem with the Rubik's line of products trying to appeal to a broader age group with things like Rubik's Junior Cube, Harry Potter cube, Snake/Twist, etc. But to market something as that holy grail ("electronic cube") and have it end up as a repackaged Simon game... it's a big let-down.

Chris


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 Post subject:
PostPosted: Mon Feb 19, 2007 6:23 pm 
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I think it's just an effortless attempt to squeeze a few extra pennies out of the new wave of fans.

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http://www.youtube.com/watch?v=ve-Drdc8HMg
OLD NAME : Kid_with_teh_mohawk
pb 22.19
pb avg
27.61 = 26.74, 26.69, 26.98, 23.16, 26.14, 24.63, 23.71, (22.19), 30.41, (35.42), 34.97, 32.69


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 Post subject:
PostPosted: Tue Feb 20, 2007 10:37 am 
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I saw it on tv the other on one of the Canadian early morning shows... might have been Canada AM. I was really disappointed too that there was no twisting. The guy showing it didn't seem to know anything about the Rubik's cube, and it was just presented as one of the cool new gagdets out.

All he did was turn it on, and then rush around trying to find the square that lit up. Also, only the center squares seemed to light up (and be pressed). It seems like an odd choice for a puzzle. It seems less like Simon (a memory game) or a dexterty puzzle, and more just like a race game (pressing the button as fast as you can, finding it as fast as you can). If there are only 6 buttons, that seems limited. He said the how fast you press it matters in some way, but wasn't specific. Anyone know?

He seemed to get frustrated or bored (not sure which) with it pretty quickly and set it down.


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 Post subject: Revolution
PostPosted: Tue Feb 20, 2007 12:45 pm 
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Yeah the platypus lights up but it also has the puzzle aspect to it.

They should market that puzzle here in america under the Rubik's umbrella.


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 Post subject:
PostPosted: Tue Feb 20, 2007 3:43 pm 
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6 different games... 6 different buttons...

Game one: press red
Game two: press orange....


no surprises if this is the best rubik's can do right now, altho i kindof like the 7th game mode...

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 Post subject:
PostPosted: Tue Feb 20, 2007 3:45 pm 
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Which company's idea was this?
7towns or Drummond? or what?

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 Post subject:
PostPosted: Tue Feb 20, 2007 3:55 pm 
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I think i remember seeing somewhere that it was by SevenTowns, although i am not completely sure about that...

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 Post subject: moves
PostPosted: Tue Feb 20, 2007 4:50 pm 
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could it be by winning moves?


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 Post subject:
PostPosted: Tue Feb 20, 2007 4:55 pm 
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Pembo wrote:
Which company's idea was this?
7towns or Drummond? or what?


The e-mail came from a company called Techno Source USA, Inc. They evidently designed the product.

Chris


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 Post subject:
PostPosted: Tue Feb 20, 2007 6:18 pm 
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wow, so there goes my theory...

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 Post subject:
PostPosted: Fri Feb 23, 2007 11:08 am 
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Hi :?

Electronic puzzles is a fad. there is no such thing. If it's electronic it's a game or a simulation. IMHO all puzzles have to be mechanical by definition :P

-Per :solved:

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 Post subject:
PostPosted: Fri Feb 23, 2007 9:06 pm 
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well said Per, well said :D

You just shot down the Revenge with LOGIC! lol, logic could own the world if the world made sense :D

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