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 Post subject: Sliding gears
PostPosted: Mon Nov 25, 2013 8:32 am 
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Joined: Tue Sep 06, 2011 2:17 am
Inspired by the game Cogs

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I produced my puzzle "Sliding gears"

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The problem to transmit the rotation of the external gear wheel to one another.
On the top photo is one of the possible solutions.

And here is one of the possible assignments, the initial position of the gears.

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As yet I was not engaged a detailed analysis of this puzzle. Understood only that can complicate or simplify the task, changing the initial layout of pieces with gears on empty and back.

Puzzle made from 6mm plywood. It turned out quite large and strongly reduce it will be difficult.
Gears I calculated accurately enough, but nevertheless one hand all the gears have solved puzzle crank hard.
Firstly, a small gap prevents pieces themselves. And secondly, all the same number of links is not small, it is necessary to transmit the rotation of the 6th gear.
However, this does not prevent the solution of the puzzle.
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Watch the video: http://youtu.be/55Vp_NZw-kk

Sorry for my english.


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 Post subject: Re: Sliding gears
PostPosted: Mon Nov 25, 2013 9:14 am 
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Joined: Sun Mar 15, 2009 12:00 am
Location: Jarrow, England
Some questions:

1) How did you choose the number and type of pieces. You could have several puzzles (with different levels of difficulty) depending on the type of tiles used.

2) Surely the "best" solution would be where all of the gears turn - is this possible?

3) Are the pieces laser cut? This puzzle would also look great made from acrylic or similar and would be fairly simple to mass-produce.

Great idea, by the way.

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 Post subject: Re: Sliding gears
PostPosted: Mon Nov 25, 2013 9:45 am 
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Joined: Tue Sep 06, 2011 2:17 am
Gus wrote:
Some questions:

1) How did you choose the number and type of pieces. You could have several puzzles (with different levels of difficulty) depending on the type of tiles used.

2) Surely the "best" solution would be where all of the gears turn - is this possible?

3) Are the pieces laser cut? This puzzle would also look great made from acrylic or similar and would be fairly simple to mass-produce.

Great idea, by the way.


1. This is a question or suggestion?
Initial analysis showed that adding one large or medium gear makes unsolvable puzzle. difficulty is possible to change by the addition of small gears.difficulty is possible to change by the addition of small gears.
The set includes another empty piece. At the beginning of the game you can take out a blank piece or piece with a small gear.

2. I do not know yet

3. Yes, it's laser cut. This is a prototype. I thought about making a puzzle of plastic.


Attachments:
Sliding gears.PNG
Sliding gears.PNG [ 90.46 KiB | Viewed 466 times ]
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 Post subject: Re: Sliding gears
PostPosted: Mon Nov 25, 2013 11:17 am 
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Joined: Thu Dec 02, 2004 12:09 pm
Location: Missouri
Gus wrote:
2) Surely the "best" solution would be where all of the gears turn - is this possible?
I would say yes. Just swap tiles A and B in this image.
Attachment:
SlidingGears.PNG
SlidingGears.PNG [ 133.56 KiB | Viewed 441 times ]

Gus wrote:
Great idea, by the way.
Agreed. I've always liked gears. I'd just never thought of combining them with twisty puzzles and now sliding puzzles until others had already done it.

Great job,
Carl

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 Post subject: Re: Sliding gears
PostPosted: Mon Nov 25, 2013 1:58 pm 
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Joined: Tue Sep 06, 2011 2:17 am
wwwmwww wrote:
Gus wrote:
2) Surely the "best" solution would be where all of the gears turn - is this possible?
I would say yes. Just swap tiles A and B in this image.


if you remove the tiles B, it will be impossible relocate tiles A


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