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 Post subject: The two relevant Quad Cubes
PostPosted: Thu Jan 10, 2008 12:08 pm 
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After mkriegs presented his cubezilla, I had to come out with the attached puzzles.

In the first picture the left and right cubes work equivalently to mkriegs creation.
There is a total number of 4 different moving variations which can be created by fusing 4 cubes in a ring together. And all four variations are implemented here.


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QuadsCube-2-2+2+2.jpg
QuadsCube-2-2+2+2.jpg [ 23.71 KiB | Viewed 2106 times ]
QuadsCube-1-1+1+1.jpg
QuadsCube-1-1+1+1.jpg [ 18.01 KiB | Viewed 2109 times ]
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PostPosted: Thu Jan 10, 2008 2:11 pm 
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Fantastic and clever.

Are all of the cores unable to move in relation to each other?

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3x3 PB 22.63
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PostPosted: Thu Jan 10, 2008 4:55 pm 
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Nice work. I hate cliches... but great minds think alike :wink:

I actually originally thought of doing it like the first attachment but I liked how my way restricted less of the faces.


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PostPosted: Thu Jan 10, 2008 10:54 pm 
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looks nice.
would a ring of 8 cubes be able to flex?
just an idea :)

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 Post subject:
PostPosted: Fri Jan 11, 2008 9:01 am 
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Quote:
1. Nice work. I hate cliches... but great minds think alike
2. Are all of the cores unable to move in relation to each other?
3. would a ring of 8 cubes be able to flex?

1. GREAT minds! Yes! Very true! :wink:
2. Yes. They are unable.
3. I don't think so. Maybe somebody else wants to proove the opposite?

Andreas


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 Post subject:
PostPosted: Fri Jan 11, 2008 1:06 pm 
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Actually, I thought of doing a ring of 6 cubes that could flex, It should be possible as long as you conjoin them right. My idea involved having two pairs of cubes being connected by the centers with a little 1x1 cubie. I would try it but I don't have enough spare cubes :(


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PostPosted: Fri Jan 11, 2008 1:40 pm 
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Awesome job!


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 Post subject:
PostPosted: Fri Jan 11, 2008 1:56 pm 
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mkriegs wrote:
Actually, I thought of doing a ring of 6 cubes that could flex, It should be possible as long as you conjoin them right. My idea involved having two pairs of cubes being connected by the centers with a little 1x1 cubie. I would try it but I don't have enough spare cubes :(
If you were to make it so it's in a similar array as the Astrolabacus, that would be quite the spectacle.

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Fridrich
3x3 PB 22.63
3x3 Av 30.57

25, Male
Started cubing Oct 15 '05

Out of the game, but not completely.


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 Post subject: Re: The two relevant Quad Cubes
PostPosted: Fri Jan 11, 2008 2:22 pm 
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Location: New Ulm, Minnesota, USA
Andreas Nortmann wrote:
After mkriegs presented his cubezilla, I had to come out with the attached puzzles.

In the first picture the left and right cubes work equivalently to mkriegs creation.
There is a total number of 4 different moving variations which can be created by fusing 4 cubes in a ring together. And all four variations are implemented here.


Sorry to say but this has been talked about before. I'm sorry it won't let me the actual link and I don't know why either.

You click on the link then click on Puzzle News then you click on Puzzle Ideas then go down until you find Ultimate Siamese. I forget what year we actually talked about this. Sorry about that..

http://www.speedcubing.com/ton/

mkriegs wrote:
Actually, I thought of doing a ring of 6 cubes that could flex, It should be possible as long as you conjoin them right. My idea involved having two pairs of cubes being connected by the centers with a little 1x1 cubie. I would try it but I don't have enough spare cubes :(


I've always love this idea even when it is missing 1 column(9 in all) of cubies in the lower right hand corner. Something like this.
viewtopic.php?p=3559#3559

Does any body have 6 Siamese connectors at all for me to buy? :D :) 8-) :wink:

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 Post subject: Re: The two relevant Quad Cubes
PostPosted: Sat Jan 12, 2008 3:15 am 
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Darren Grewe wrote:
1. Sorry to say but this has been talked about before. I'm sorry it won't let me the actual link and I don't know why either. ...

2. I've always love this idea even when it is missing 1 column(9 in all) of cubies in the lower right hand corner. Something like this.
viewtopic.php?p=3559#3559


1. The picture you are referring to is artificial. Did Ton ever built his idea?
2. That six times Fused Cube is very restricted in its movements. Looks good but since only one layer ist turnable, it is boring to play with.

Andreas


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 Post subject: Re: The two relevant Quad Cubes
PostPosted: Sat Jan 12, 2008 11:26 am 
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Andreas Nortmann wrote:
Darren Grewe wrote:
1. Sorry to say but this has been talked about before. I'm sorry it won't let me the actual link and I don't know why either. ...

2. I've always love this idea even when it is missing 1 column(9 in all) of cubies in the lower right hand corner. Something like this.
viewtopic.php?p=3559#3559


1. The picture you are referring to is artificial. Did Ton ever built his idea?

Sorry not that I know of.

Andreas Nortmann wrote:
2. That six times Fused Cube is very restricted in its movements. Looks good but since only one layer ist turnable, it is boring to play with.

Andreas


I'm sorry I didn't mention that I was just going to use this as a home decor piece. I think it would be awesome to have in my house. It does have 4096 combinations to it just on the inner slides.

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Are my eyes deceiving me, or is this the coolest puzzle ever?


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