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Vadim
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Post subject: My new mod - The "V cube" Posted: Sun Nov 18, 2007 5:56 pm |
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Joined: Mon Jul 30, 2001 2:50 am Location: Nottingham, UK
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Hi all,
I have just finished my new mod.
I called it The "V cube" bacause of the shape of the middle piece + first letter of my name.
This is my first mod, where I made all pices, using sheet plastic, as opposed to milliput that I used in the past.
I hope you like it!
Vadim
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V-cube1.gif [ 83.05 KiB | Viewed 5877 times ]
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V-cube2.gif [ 75.11 KiB | Viewed 5910 times ]
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V-cube3.gif [ 86.01 KiB | Viewed 5873 times ]
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My-3-cubes.gif [ 174.31 KiB | Viewed 2176 times ]
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Last edited by Vadim on Sun Nov 18, 2007 6:02 pm, edited 1 time in total.
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Siraj A.
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Post subject: Posted: Sun Nov 18, 2007 5:57 pm |
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Joined: Sun Jul 22, 2007 2:14 pm Location: VA, USA
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Awesome! Skewb mech, I presume?
_________________ 2x2x2 . . . PB: 1.65 Avg: 5.32 3x3x3 . . . PB: 11.32 Avg: 17.33 4x4x4 . . . PB: 1:11.32 Avg: 1:27 5x5x5 . . . PB: 2:26.47 Avg: 2:36.04 Pyraminx . PB: 4.18 Avg: 8.43
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Sam
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Post subject: Posted: Sun Nov 18, 2007 6:00 pm |
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Joined: Mon Jul 02, 2007 10:46 pm Location: Princeton, NJ
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joey
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Post subject: Posted: Sun Nov 18, 2007 6:01 pm |
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Joined: Thu Nov 23, 2006 6:02 pm
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Aleksey
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Post subject: Posted: Sun Nov 18, 2007 6:10 pm |
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Joined: Mon Sep 09, 2002 2:19 pm Location: Yaroslavl, Russia and Maryland, USA
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Vadim, beautiful mod! I love the "V" idea. I guess you're becoming the master of Ufo, aren't you? 
_________________ Aleksey
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Pembo
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Post subject: Posted: Sun Nov 18, 2007 6:11 pm |
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Joined: Sun Feb 26, 2006 12:40 pm Location: Marske-By-The-Sea, UK
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Caleb
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Post subject: Posted: Sun Nov 18, 2007 6:25 pm |
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Joined: Tue Jun 13, 2006 1:38 pm Location: So. California
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Beautifully made, and very professional (though I doubt there are pro puzzle builders  ). Great job. Indeed you are becoming a new master of the UFO.
I'm very interested in seeing it scrambled.
_________________ http://www.gottacube.com
Monday Contest
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Siraj A.
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Post subject: Posted: Sun Nov 18, 2007 6:26 pm |
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Joined: Sun Jul 22, 2007 2:14 pm Location: VA, USA
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How do you guys tell a difference in UFO and Skewb mechs when it comes to a cube?
_________________ 2x2x2 . . . PB: 1.65 Avg: 5.32 3x3x3 . . . PB: 11.32 Avg: 17.33 4x4x4 . . . PB: 1:11.32 Avg: 1:27 5x5x5 . . . PB: 2:26.47 Avg: 2:36.04 Pyraminx . PB: 4.18 Avg: 8.43
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Pembo
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Post subject: Posted: Sun Nov 18, 2007 6:31 pm |
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Joined: Sun Feb 26, 2006 12:40 pm Location: Marske-By-The-Sea, UK
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Vadim
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Post subject: Posted: Sun Nov 18, 2007 6:33 pm |
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Joined: Mon Jul 30, 2001 2:50 am Location: Nottingham, UK
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Pembo wrote: I guess it's made from a UFO! Do I win it? Good to see it finally done! 
Pembo, that's cheating: I brought it to UK cube day with 2 pieces missing, so you could see ufo inside.
I guess first person to work it out was Aleksey! (Though he still didn't win it.)
Here is a scrambled(ish) picture.
Vadim
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V-cube-scrumbled.gif [ 108.55 KiB | Viewed 5831 times ]
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Siraj A.
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Post subject: Posted: Sun Nov 18, 2007 6:33 pm |
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Joined: Sun Jul 22, 2007 2:14 pm Location: VA, USA
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Oh well can you usually tell the difference without this background knowledge?
_________________ 2x2x2 . . . PB: 1.65 Avg: 5.32 3x3x3 . . . PB: 11.32 Avg: 17.33 4x4x4 . . . PB: 1:11.32 Avg: 1:27 5x5x5 . . . PB: 2:26.47 Avg: 2:36.04 Pyraminx . PB: 4.18 Avg: 8.43
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Caleb
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Post subject: Posted: Sun Nov 18, 2007 6:35 pm |
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Joined: Tue Jun 13, 2006 1:38 pm Location: So. California
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Noah
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Post subject: Posted: Sun Nov 18, 2007 6:36 pm |
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Joined: Sun Jun 04, 2006 10:05 am Location: Eastern Michigan University (Minnesota at heart)
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sirajali05 wrote: How do you guys tell a difference in UFO and Skewb mechs when it comes to a cube? The intersections of cuts across the puzzles.
With a Skewb, you get triangular and square (rectangle) pieces, and the crosses in between the pieces is only two lines.
The UFO has triangle pieces, plus there are 3 lines crossing at the 6 piece intersection.
Just a careful eye.
Nice build Vadim. Any chance we can also get a video?
_________________ Fridrich 3x3 PB 22.63 3x3 Av 30.57
20, Male Started cubing Oct 15 '05
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Siraj A.
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Post subject: Posted: Sun Nov 18, 2007 6:43 pm |
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Joined: Sun Jul 22, 2007 2:14 pm Location: VA, USA
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Thanks Noah. And yes Vadim, a video would be very nice!
_________________ 2x2x2 . . . PB: 1.65 Avg: 5.32 3x3x3 . . . PB: 11.32 Avg: 17.33 4x4x4 . . . PB: 1:11.32 Avg: 1:27 5x5x5 . . . PB: 2:26.47 Avg: 2:36.04 Pyraminx . PB: 4.18 Avg: 8.43
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Skate Addicti0n
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Post subject: Posted: Sun Nov 18, 2007 8:42 pm |
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Joined: Sun Feb 11, 2007 8:54 am Location: New England
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Completely awesome!
_________________ Working on it.
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Darren Grewe
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Post subject: Posted: Sun Nov 18, 2007 9:18 pm |
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Joined: Sat Apr 22, 2000 2:51 am Location: New Ulm, Minnesota, USA
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Awesome build!!! This sort of reminds me of a dino cube and a Delta cube(granted the tips of your triangle go to the edge and not the corner) combine but it is still a UFO mechanism.
http://puzzle3d.hp.infoseek.co.jp/deltacube.html
_________________ Darren & Traiphum's Dual Helicoptrahedron
X-TownCuber wrote: Are my eyes deceiving me, or is this the coolest puzzle ever?
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QUINBLZ
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Post subject: Posted: Sun Nov 18, 2007 9:19 pm |
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Joined: Sun Sep 02, 2007 10:24 pm Location: Carnegie Mellon
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wow... that is realy impressive
video and mech pics would be nice though... beautiful anyways
how did you attach the extensions?
i hope i can do this type of stuff in the near future, theres some 3x3 mods that i want to get out of the way first though
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kastellorizo
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Post subject: Posted: Sun Nov 18, 2007 10:37 pm |
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Joined: Fri Nov 04, 2005 12:31 am Location: Greece, Australia, Thailand, Singapore.
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Thomas
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Post subject: Re: My new mod - The "V cube" Posted: Mon Nov 19, 2007 12:55 am |
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Joined: Thu Aug 24, 2006 5:34 pm Location: Rotterdam, Netherlands
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chris_joe
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Post subject: Posted: Mon Nov 19, 2007 1:21 am |
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Joined: Tue Apr 05, 2005 12:01 pm Location: Arcadia, California
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wow! that's sick! Great job.
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timselkirk
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Post subject: Posted: Mon Nov 19, 2007 8:12 am |
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Joined: Thu Aug 30, 2007 7:54 am Location: Yorkshire, UK
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Great Mod!
I have been (vaguely) planning a skewb mod which looks quite similar, but somebody else will probably beat me to it because it is quite a low priority at the moment!
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juanan
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Post subject: Posted: Mon Nov 19, 2007 8:24 am |
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Joined: Sun Sep 18, 2005 3:03 pm Location: Madrid -Spain -Europe
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WELL DONE  VADIM
_________________
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Sigurd
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Post subject: Posted: Mon Nov 19, 2007 9:18 am |
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Joined: Mon Aug 27, 2007 3:50 pm Location: Copenhagen, Denmark
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Noah
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Post subject: Posted: Mon Nov 19, 2007 10:20 am |
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Joined: Sun Jun 04, 2006 10:05 am Location: Eastern Michigan University (Minnesota at heart)
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Doubleyou wrote: I love it! I love it! and I have had sketches for it for a long time  "fisher jobx2 on 2x2x2"? That would make it have a 2x2 as a core. This puzzle is based off of the Rubik's UFO.
_________________ Fridrich 3x3 PB 22.63 3x3 Av 30.57
20, Male Started cubing Oct 15 '05
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Sigurd
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Post subject: Posted: Mon Nov 19, 2007 11:33 am |
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Joined: Mon Aug 27, 2007 3:50 pm Location: Copenhagen, Denmark
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Noah
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Post subject: Posted: Mon Nov 19, 2007 11:59 am |
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Joined: Sun Jun 04, 2006 10:05 am Location: Eastern Michigan University (Minnesota at heart)
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Doubleyou wrote: I would sware the puzzle has the same cuts. are any of the UFO pieces bandaged together? It's a fully functional Rubik's UFO.
You can see the 'center points' of the six pieces, on this cube along opposite edges.
Aleh's Kite Cube for example is seen on opposite corners.
_________________ Fridrich 3x3 PB 22.63 3x3 Av 30.57
20, Male Started cubing Oct 15 '05
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Alexander
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Post subject: Posted: Mon Nov 19, 2007 12:22 pm |
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Joined: Sun Nov 11, 2007 5:20 am Location: Rotterdam
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Nice from a UFO i would not even know how to start
to do a mod with that.Nice looking puzzle.
A.O.
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Vadim
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Post subject: Posted: Mon Nov 19, 2007 3:14 pm |
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Joined: Mon Jul 30, 2001 2:50 am Location: Nottingham, UK
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Caleb wrote: It retains it shape? I was almost sure that it didn't.
Hi Caleb,
No it doesn't. I was just afraid messing it up.
Now I have no idea how I can get it back to it's original state!  (see pic).
In terms of internal mechanism, it's just a Rubik's UFO, placed diagonally inside the cube.
Vadim
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Scrumbled-2.gif [ 97.85 KiB | Viewed 5556 times ]
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Noah
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Post subject: Posted: Mon Nov 19, 2007 3:27 pm |
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Joined: Sun Jun 04, 2006 10:05 am Location: Eastern Michigan University (Minnesota at heart)
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Vadim wrote: Caleb wrote: It retains it shape? I was almost sure that it didn't. Hi Caleb, No it doesn't. I was just afraid messing it up. Now I have no idea how I can get it back to it's original state!  (see pic). In terms of internal mechanism, it's just a Rubik's UFO, placed diagonally inside the cube. Vadim Could you solve one half of the puzzle intuitively?
If so, you could then begin using Pantazis' UFO algorithm to begin building the second half while swapping the same two pieces on the first half.
_________________ Fridrich 3x3 PB 22.63 3x3 Av 30.57
20, Male Started cubing Oct 15 '05
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Vadim
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Post subject: Posted: Mon Nov 19, 2007 4:02 pm |
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Joined: Mon Jul 30, 2001 2:50 am Location: Nottingham, UK
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No use, I'm afraid.
I brought most of it into a cube shape, though the last 3 pieces keep sticking out like this:
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Scrumbled-3.gif [ 94.71 KiB | Viewed 5530 times ]
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Last edited by Vadim on Tue Nov 20, 2007 4:46 am, edited 1 time in total.
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Thomas
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Post subject: Posted: Mon Nov 19, 2007 4:17 pm |
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Joined: Thu Aug 24, 2006 5:34 pm Location: Rotterdam, Netherlands
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Noah
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Post subject: Posted: Mon Nov 19, 2007 5:08 pm |
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Joined: Sun Jun 04, 2006 10:05 am Location: Eastern Michigan University (Minnesota at heart)
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Well, try building three adjacent pieces together (on one half), then find the remaining three and what order they belong in. You can build those separately and then put the two 'halves of the half' together, then us the algorithm to solve the second half.
I wish I could play with it.  Same with Aleh's Kite Cube.
_________________ Fridrich 3x3 PB 22.63 3x3 Av 30.57
20, Male Started cubing Oct 15 '05
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joey
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Post subject: Posted: Mon Nov 19, 2007 5:28 pm |
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Joined: Thu Nov 23, 2006 6:02 pm
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Vadim wrote: Caleb wrote: It retains it shape? I was almost sure that it didn't. Hi Caleb, No it doesn't. I was just afraid messing it up. Now I have no idea how I can get it back to it's original state!  (see pic). In terms of internal mechanism, it's just a Rubik's UFO, placed diagonally inside the cube. Vadim
I will PM you my address, please send it to me. I will solve it. 
_________________ 3x3: PB 9.64 http://www.xanga.com/j_ey
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Caleb
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Post subject: Posted: Mon Nov 19, 2007 6:37 pm |
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Joined: Tue Jun 13, 2006 1:38 pm Location: So. California
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Vadim wrote: Now I have no idea how I can get it back to it's original state!  (see pic).
I'm so sorry if I encouraged you to mess it up against your will. But then again, what is a puzzle if you don't scramble it at least once? I know, I know, a piece of artwork, i agree.
_________________ http://www.gottacube.com
Monday Contest
Last edited by Caleb on Tue Nov 20, 2007 12:01 am, edited 3 times in total.
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JasonSmith
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Post subject: Posted: Mon Nov 19, 2007 11:44 pm |
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Joined: Sat Apr 21, 2007 11:21 pm Location: Marin, CA
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Really nice work, Vadim. It looks great!
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Vadim
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Post subject: Posted: Tue Nov 20, 2007 3:02 am |
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Joined: Mon Jul 30, 2001 2:50 am Location: Nottingham, UK
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Caleb wrote: Vadim wrote: Now I have no idea how I can get it back to it's original state!  (see pic). I'm so sorry if I encouraged you to mess it up against your will. But then again, what is a puzzle if you don't scramble it at least once? I know, I know, a piece of artwork, i agree.
Hi Caleb,
I'm not really cross. I always have mixed feelings about messing up tricky puzzles, but then I'll do it sooner or later! It just happened sooner!
I got it into cube shape last night. Now I just have to solve the colours!
Joey, I new someone will come up with an offer to solve it. I'm almost there though, cheers!
Vadim
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Aleksey
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Post subject: Posted: Tue Nov 20, 2007 4:17 am |
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Joined: Mon Sep 09, 2002 2:19 pm Location: Yaroslavl, Russia and Maryland, USA
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Vadim wrote: I guess first person to work it out was Aleksey! (Though he still didn't win it.)
Oh, come on! Don't be so cruel!
_________________ Aleksey
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Bounb
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Post subject: Posted: Sun Nov 25, 2007 2:32 pm |
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Joined: Fri Oct 05, 2007 1:45 pm
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Wow, I really like this. Nice.
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QUINBLZ
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Post subject: Posted: Sun Nov 25, 2007 4:14 pm |
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Joined: Sun Sep 02, 2007 10:24 pm Location: Carnegie Mellon
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lol, at least you can get it mostly solved, i made one mod that i have no clue how to start on part of it
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