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Lee T.
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Post subject: Trigonal Prism Posted: Sun Sep 30, 2007 9:09 pm |
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Joined: Tue Dec 20, 2005 11:39 pm Location: Webster, NY
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Rick Mazzante
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Post subject: Posted: Sun Sep 30, 2007 9:39 pm |
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Joined: Thu Apr 20, 2006 7:08 am Location: Williamsport, Pennsylvania
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simply amazing.
_________________ Rick Mazzante
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Vadim
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Post subject: Posted: Mon Oct 01, 2007 4:59 am |
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Joined: Mon Jul 30, 2001 2:50 am Location: Nottingham, UK
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Wow, Lee,
You are a star of puzzle-making!
It's unbelievable: you even make mechanisms for your puzzles: that's way too deep for me.
Well done! they look awesome!
Vadim
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Frank Tiex
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Post subject: Posted: Mon Oct 01, 2007 6:34 am |
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Joined: Sun Apr 30, 2006 4:17 am Location: Düsseldorf, Germany
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Fantastic, Lee!
What about the central spiders in your puzzles - how do you build them?
Are they stable enough for - not speedcubing - but continuous play?
My respect - Frank
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juanan
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Post subject: Posted: Mon Oct 01, 2007 12:31 pm |
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Joined: Sun Sep 18, 2005 3:03 pm Location: Madrid -Spain -Europe
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ONCE AGAIN
FANTASTIC LEE
_________________
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Siraj A.
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Post subject: Posted: Mon Oct 01, 2007 1:50 pm |
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Joined: Sun Jul 22, 2007 2:14 pm Location: VA, USA
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OMG FANTASTIC! So you made the mechs for these? And for the triangluar, pentagonal, and hexagonal prism have the same mech?
_________________ 2x2x2 . . . PB: 1.65 Avg: 5.32 3x3x3 . . . PB: 11.32 Avg: 17.33 4x4x4 . . . PB: 1:11.32 Avg: 1:27 5x5x5 . . . PB: 2:26.47 Avg: 2:36.04 Pyraminx . PB: 4.18 Avg: 8.43
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Tony Fisher
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Post subject: Posted: Mon Oct 01, 2007 1:52 pm |
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Joined: Sun Mar 27, 2005 7:37 pm
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Great work. Yet another puzzle from Uwe's 1982 catalogue is finally made. I wonder when all the puzzles will be realities instead of just mock-ups.
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Stefan Pochmann
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Post subject: Posted: Mon Oct 01, 2007 2:00 pm |
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Joined: Wed Nov 29, 2006 4:07 pm
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I like that the sides of the pentagonal prism look like 3x3 sides. Can you achieve the same with a trigonal prism?
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chris the cynic
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Post subject: Posted: Mon Oct 01, 2007 2:40 pm |
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Joined: Sun Jul 08, 2007 7:15 pm
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I don't see why it couldn't be done starting from a puzzle like the ones here. The middle column wouldn't be visible from the outside.
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Puzzlemaster42
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Post subject: Posted: Mon Oct 01, 2007 3:37 pm |
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Joined: Wed Aug 17, 2005 8:26 pm Location: Saratoga Springs, NY
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The puzzle would be related to the Rubik's Cheese or UFO, and would most likely use a mechanism similar to one of those.
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tp-alternate (small).jpg [ 32.17 KiB | Viewed 4675 times ]
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_________________ I will not Reason and Compare: my business is to Create. -William Blake
Production puzzles coming soon! Be the first to know!
New Designs on Shapeways!
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Noah
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Post subject: Posted: Mon Oct 01, 2007 5:07 pm |
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Joined: Sun Jun 04, 2006 10:05 am Location: Eastern Michigan University (Minnesota at heart)
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Puzzlemaster42 wrote: The puzzle would be related to the Rubik's Cheese or UFO, and would most likely use a mechanism similar to one of those. Couldn't you bandage and truncate a 3 layer puck puzzle for that?
_________________ Fridrich 3x3 PB 22.63 3x3 Av 30.57
20, Male Started cubing Oct 15 '05
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Siraj A.
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Post subject: Posted: Mon Oct 01, 2007 5:33 pm |
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Joined: Sun Jul 22, 2007 2:14 pm Location: VA, USA
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Noah wrote: Puzzlemaster42 wrote: The puzzle would be related to the Rubik's Cheese or UFO, and would most likely use a mechanism similar to one of those. Couldn't you bandage and truncate a 3 layer puck puzzle for that?
Yes you could. I never thought of that. But I alwasy thought that the pcu kand the cheese/UFO mech was the same. correct me if Im wrong.
_________________ 2x2x2 . . . PB: 1.65 Avg: 5.32 3x3x3 . . . PB: 11.32 Avg: 17.33 4x4x4 . . . PB: 1:11.32 Avg: 1:27 5x5x5 . . . PB: 2:26.47 Avg: 2:36.04 Pyraminx . PB: 4.18 Avg: 8.43
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Noah
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Post subject: Posted: Mon Oct 01, 2007 7:15 pm |
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Joined: Sun Jun 04, 2006 10:05 am Location: Eastern Michigan University (Minnesota at heart)
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The puck, UFO and Cheese actually all have different mechanisms.
And I just realized the center would have a problem there.
Maybe if you extended a cheese the same way you would a 3x3x5 you could do it.
_________________ Fridrich 3x3 PB 22.63 3x3 Av 30.57
20, Male Started cubing Oct 15 '05
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the.drizzle
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Post subject: Posted: Mon Oct 01, 2007 8:41 pm |
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Joined: Thu Apr 05, 2007 8:05 pm Location: Seed-nee
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Actually, you can make the puzzle that Puzzlemaster42 has illustrated not with a puck--the single axis on the central hub doesn't allow it to work, and the dimensions of the puzzle don't work to well either without a lot of building. However, it can be done with a UFO and some square-1 bits; I know because I am building one now!
Man, you really gotta get up early around here to have something new... 
_________________ Terrible tragedy of the south seas. Four million people trapped alive.
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JasonSmith
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Post subject: Posted: Mon Oct 01, 2007 9:20 pm |
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Joined: Sat Apr 21, 2007 11:21 pm Location: Marin, CA
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Lee, what do you use to manufacture the parts?
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Sam
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Post subject: Posted: Tue Oct 02, 2007 2:26 pm |
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Joined: Mon Jul 02, 2007 10:46 pm Location: Princeton, NJ
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Lee T.
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Post subject: Posted: Tue Oct 02, 2007 9:59 pm |
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Joined: Tue Dec 20, 2005 11:39 pm Location: Webster, NY
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Frank Tiex wrote: What about the central spiders in your puzzles - how do you build them? Are they stable enough for - not speedcubing - but continuous play?
They are built by solid modeling and either the spindle is used directly or else a copy in polyurethane is made. In either case I have never had one break. Adam Zamora had a screw come out when he was doing counterclockwise turns (I have not had that happen but the way I move things I typically find I make clockwise turns mostly) I may lengthen the screws on the next one I make to have it hold tighter or use a touch of lock-tite. io wrote: Lee, what do you use to manufacture the parts?
I use black alumilite two part polyurethane to make the parts in a silicone mold. The originals are done by rapid prototyping and solid modeling.
Lee
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krisakiko
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Post subject: Posted: Mon Oct 29, 2007 5:44 am |
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Joined: Sun Sep 30, 2007 11:13 pm Location: Philippines
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what do you call to that star shape puzzle???
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Georges
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Post subject: Posted: Mon Oct 29, 2007 5:54 am |
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Joined: Wed Dec 29, 2004 7:57 am Location: Στο Κάστρο του Αγίου Γεωργίου
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Lee, I was very happy to play with the pentagonal prism a fortnight ago on DCD.
Should you ever decide to make more, count me in for one please.
_________________ ................... .................. http://cube.helm.lu - http://gallery.helm.lu
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Simon45
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Post subject: Posted: Thu Nov 01, 2007 7:33 pm |
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Joined: Fri Jun 22, 2007 4:40 pm Location: Canada Qc City
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Those two puzzles are completely amazing, I look at them often. You should make mass of it. Sell it the price it'll cost! I'll buy one of each even if it's 100$.
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Scott Bedard
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Post subject: Posted: Fri Nov 02, 2007 5:50 am |
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Joined: Sun Jul 09, 2006 2:59 am Location: Glastonbury, CT (USA)
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Frank Tiex
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Post subject: Posted: Fri Nov 02, 2007 4:38 pm |
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Joined: Sun Apr 30, 2006 4:17 am Location: Düsseldorf, Germany
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Georges wrote: Lee, I was very happy to play with the pentagonal prism a fortnight ago on DCD. Should you ever decide to make more, count me in for one please.
Lee,
Georges already said it perfectly. If you have a buyers list at all, please add me to it. The puzzle is really fantastic.
- Frank -
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Siraj A.
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Post subject: Posted: Fri Nov 02, 2007 5:35 pm |
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Joined: Sun Jul 22, 2007 2:14 pm Location: VA, USA
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So are the pieces built up from scratch, including the core?
_________________ 2x2x2 . . . PB: 1.65 Avg: 5.32 3x3x3 . . . PB: 11.32 Avg: 17.33 4x4x4 . . . PB: 1:11.32 Avg: 1:27 5x5x5 . . . PB: 2:26.47 Avg: 2:36.04 Pyraminx . PB: 4.18 Avg: 8.43
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Thomas
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Post subject: Posted: Fri Nov 02, 2007 5:43 pm |
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Joined: Thu Aug 24, 2006 5:34 pm Location: Rotterdam, Netherlands
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Siraj A.
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Post subject: Posted: Fri Nov 02, 2007 5:50 pm |
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Joined: Sun Jul 22, 2007 2:14 pm Location: VA, USA
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Yeah all Lee says is they are modeled and molded. I guess that's the answer.....
_________________ 2x2x2 . . . PB: 1.65 Avg: 5.32 3x3x3 . . . PB: 11.32 Avg: 17.33 4x4x4 . . . PB: 1:11.32 Avg: 1:27 5x5x5 . . . PB: 2:26.47 Avg: 2:36.04 Pyraminx . PB: 4.18 Avg: 8.43
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Swordsman Kirby
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Post subject: Posted: Sat Nov 03, 2007 5:17 am |
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Joined: Tue Sep 26, 2006 6:00 am Location: Shanghai, China
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Anyways, I have come up with a method for this puzzle, as trivial as it is.
Let's just call one of the side faces R, and the top face U.
Step 1: Middle Layer
-Intuitive
Step 2: Bottom Layer Edges
-U R U' R' if you're actually stuck.
Step 3: Top Layer Edges
-Huh?
Step 4: Corners
-R U R U' R is a nice commutator.
_________________ [02:25] <fusion> does look ahead on a 3x3 make someone faster? [02:25] <Swordsman_Kirby> Yes. [02:25] <fusion> maybe i should try that
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Milan
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Post subject: Posted: Mon Nov 05, 2007 2:01 am |
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Joined: Fri Apr 26, 2002 1:31 am Location: Podebrady, Czech Republic
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AndrewG
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Post subject: Posted: Mon Nov 05, 2007 7:36 am |
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Joined: Tue Jun 26, 2007 2:59 pm Location: Houston, TX, USA
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Swordsman Kirby wrote: Anyways, I have come up with a method for this puzzle, as trivial as it is. Let's just call one of the side faces R, and the top face U. Step 1: Middle Layer -Intuitive Step 2: Bottom Layer Edges -U R U' R' if you're actually stuck. Step 3: Top Layer Edges -Huh?  Step 4: Corners -R U R U' R is a nice commutator.
Can the sides do 90 degree turns? I was under the inpression that it was 180s only...
_________________ http://www.geocities.com/sxsk17/umcproject/umchome.html My website, IT DOESN'T WORK ANYMORE but it used to be the only site with "official" guides for the Helicopter Cube, SuperX, Master Skewb, and many more!
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watermelon
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Post subject: Posted: Mon Nov 05, 2007 8:26 am |
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Joined: Sun Dec 31, 2006 4:42 pm
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I think that since the puzzle can only do 180 degree turns, R implies R2.
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AndrewG
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Post subject: Posted: Mon Nov 05, 2007 5:29 pm |
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Joined: Tue Jun 26, 2007 2:59 pm Location: Houston, TX, USA
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I would've thought so too, but then he started using R' as well  or maybe that was just a typo...
_________________ http://www.geocities.com/sxsk17/umcproject/umchome.html My website, IT DOESN'T WORK ANYMORE but it used to be the only site with "official" guides for the Helicopter Cube, SuperX, Master Skewb, and many more!
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Swordsman Kirby
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Post subject: Posted: Tue Nov 06, 2007 10:14 am |
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Joined: Tue Sep 26, 2006 6:00 am Location: Shanghai, China
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R' implies how I would actually make the turn. It makes more sense for me to do it counter-clockwise.
_________________ [02:25] <fusion> does look ahead on a 3x3 make someone faster? [02:25] <Swordsman_Kirby> Yes. [02:25] <fusion> maybe i should try that
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