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Vadim
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Post subject: My new "Cylinder-1" and mini cube Posted: Mon Jun 04, 2007 3:52 pm |
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Joined: Mon Jul 30, 2001 2:50 am Location: Nottingham, UK
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DaveGuy
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Post subject: Posted: Mon Jun 04, 2007 3:58 pm |
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Joined: Mon Mar 19, 2007 7:56 pm Location: Middle Of Pennsylvania
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That is a very nice square 1 mod, very interesting stickers on it.
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Ryan Thompson
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Post subject: Posted: Mon Jun 04, 2007 3:59 pm |
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Joined: Fri Jan 27, 2006 3:36 pm Location: Boston, MA
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Those mods look really nice. Great Job! You seem to have a liking for cylinders!
Do you have a plotter?
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Jin H Kim
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Post subject: Posted: Mon Jun 04, 2007 4:54 pm |
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Joined: Tue Oct 09, 2001 6:14 am Location: Orange County, CA, USA
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bcp on pcp
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Post subject: Posted: Mon Jun 04, 2007 4:56 pm |
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Joined: Tue Mar 13, 2007 11:24 pm Location: MN
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These are very nice puzzles! I like the wave patteren of the stickers on the side of the puzzle.
_________________
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Aleksey
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Post subject: Posted: Mon Jun 04, 2007 5:20 pm |
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Joined: Mon Sep 09, 2002 2:19 pm Location: Yaroslavl, Russia and Maryland, USA
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Vadim, beautiful!Great job!
_________________ Aleksey
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Smapla
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Post subject: Posted: Mon Jun 04, 2007 5:24 pm |
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Joined: Sat Apr 30, 2005 6:44 pm
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Wow, that is a beautiful square-1 mod
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qqwref
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Post subject: Posted: Mon Jun 04, 2007 6:24 pm |
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Joined: Sat Jan 22, 2005 12:12 pm Location: NY, USA
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kastellorizo
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Post subject: Posted: Mon Jun 04, 2007 9:55 pm |
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Joined: Fri Nov 04, 2005 12:31 am Location: Greece, Australia, Thailand, Singapore.
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---a- -o---
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Post subject: Posted: Mon Jun 04, 2007 10:08 pm |
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very, very nice mods. i wish i could make one
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Vadim
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Post subject: Posted: Tue Jun 05, 2007 3:05 am |
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Joined: Mon Jul 30, 2001 2:50 am Location: Nottingham, UK
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Thanks everyone!
I like making cylinders because they are fairly easy to make.
I guess I am specialising on easy to moderate modifications, rather than any particular shape, though I did make 2 cylinders (and counting!  ).
I don't have a plotter, Ryan. I wish I did though. I cut all stickers out by hand.
Jin, yes please, could you just take pictures of bandaged keyboard cube? Thanks in advance!
Vadim
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juanan
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Post subject: Posted: Tue Jun 05, 2007 3:12 am |
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Joined: Sun Sep 18, 2005 3:03 pm Location: Madrid -Spain -Europe
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nice cylinders
I like too much the square 1 cylinder version
try to make 100-200 for the forum members....
congratulations
_________________
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Georges
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Post subject: Posted: Tue Jun 05, 2007 3:44 am |
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Joined: Wed Dec 29, 2004 7:57 am Location: Στο Κάστρο του Αγίου Γεωργίου
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juanan wrote: nice cylinders I like too much the square 1 cylinder version try to make 100-200 for the forum members.... congratulations
For me a 4x4x4 cylinder, please, Vadim
That's the best one in my opinion.
_________________ ................... .................. http://cube.helm.lu - http://gallery.helm.lu
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Vadim
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Post subject: Posted: Tue Jun 05, 2007 5:55 am |
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Joined: Mon Jul 30, 2001 2:50 am Location: Nottingham, UK
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Georges wrote: For me a 4x4x4 cylinder, please, Vadim That's the best one in my opinion.
I think 6x6x6 is the best!
Shall we swap?
Vadim
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Lee Gauthier
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Post subject: Posted: Wed Jun 06, 2007 1:53 am |
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Joined: Thu Apr 12, 2007 5:52 pm Location: Canada
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I Really like the Square-1 mod, Does it change Shape much? Its funny this is mad right now, I just got a square-1 a week ago and one of my friends suggested it would be cool as a cylinder Like yours is, I haven't mush modding experience, I think I'll start simple with just a Twin3x3x3 Type mod  Keep up the good work.
LeeG
_________________ Woo! Broke 3 on a 4x4x4.
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Myke
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Post subject: Posted: Wed Jun 06, 2007 8:27 am |
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Joined: Mon Jan 01, 2007 5:28 pm Location: somewhere in the universe
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I like the Mod of the square-1. Nice work 
_________________ ...
3x3 29.95(lucky 28.05)
1.92 rubik's magic
My favorite animal is the Pfargtl.
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Vadim
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Post subject: Posted: Sat Jun 09, 2007 9:18 am |
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Joined: Mon Jul 30, 2001 2:50 am Location: Nottingham, UK
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LeeMaster wrote: I Really like the Square-1 mod, Does it change Shape much? LeeG
Funny enough it doesn't change shape any more!
Even if I mess up the order of big and small sectors.
Vadim
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Speedy McFastfast
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Post subject: Posted: Sat Jun 09, 2007 5:20 pm |
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Joined: Sat Oct 07, 2006 2:49 pm Location: Pennsylvania
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Now I guess the question is, can you really call it a sq-1 mod if it doesn't change shape? That seems to be the hardest part about solving the sq-1. Nice mods either way, even though I'm not a big fan of cylinders. I like the cube mod.
_________________ Do it.
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Pembo
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Post subject: Posted: Sat Jun 09, 2007 5:39 pm |
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Joined: Sun Feb 26, 2006 12:40 pm Location: Marske-By-The-Sea, UK
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No offence to you here Vadim (I think you will agree here Vadim), your cylinder mods are all excellent, but Zac, you ain't seen a square-1 mod until you have seen Greenhill's mods.
_________________ List of Speedcubing methods Speedcubing tutorial
@.=split(//,"J huhesartc kPaeenrro,lt");do{print$.[$_];$_=($_+3)%25;}while($_!=0);
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Swordsman Kirby
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Post subject: Posted: Sun Jun 10, 2007 7:30 am |
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Joined: Tue Sep 26, 2006 6:00 am Location: Shanghai, China
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Speedy, do you know anything about a Square-1? It is not any easier to solve than the original with this new shape. In fact, it is in my opinion even harder to solve than the original just because it doesn't change shape! I think with the mix of colors in Vadim's stickering makes it even more challenging.
_________________ [02:25] <fusion> does look ahead on a 3x3 make someone faster? [02:25] <Swordsman_Kirby> Yes. [02:25] <fusion> maybe i should try that
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Speedy McFastfast
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Post subject: Posted: Sun Jun 10, 2007 8:45 am |
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Joined: Sat Oct 07, 2006 2:49 pm Location: Pennsylvania
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Swordsman Kirby wrote: Speedy, do you know anything about a Square-1? It is not any easier to solve than the original with this new shape. In fact, it is in my opinion even harder to solve than the original just because it doesn't change shape! I think with the mix of colors in Vadim's stickering makes it even more challenging.
Although I am still new to the world of square-1, I have just learned to solve it, so I guess I know a bit about it. I personally have always had trouble with puzzles that change shape, so that's why I didn't think it would really be that hard. I agree with you on the stickering though, that it would make it really hard to solve. It's a nice mod either way, I just can't really see how it's a square-1 mod if it doesn't change shape. Are there any specifications that I should be aware of? 
_________________ Do it.
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joey
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Post subject: Posted: Sun Jun 10, 2007 8:59 am |
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Joined: Thu Nov 23, 2006 6:02 pm
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Well, it's a square-1 mod, because it is based off a square-1. The mechnism is the same, therefore its a square-1 mod!
_________________ 3x3: PB 9.64 http://www.xanga.com/j_ey
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Pembo
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Post subject: Posted: Sun Jun 10, 2007 12:16 pm |
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Joined: Sun Feb 26, 2006 12:40 pm Location: Marske-By-The-Sea, UK
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Speedy, the general solving would be harder because of the way it stays circular, pattern recognition is down the drain, so it getting it 'cube' shaped would be harder.
_________________ List of Speedcubing methods Speedcubing tutorial
@.=split(//,"J huhesartc kPaeenrro,lt");do{print$.[$_];$_=($_+3)%25;}while($_!=0);
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Speedy McFastfast
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Post subject: Posted: Sun Jun 10, 2007 12:59 pm |
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Joined: Sat Oct 07, 2006 2:49 pm Location: Pennsylvania
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Ha ha, thanks everyone. I guess I learn something new every day... Wow am I clueless... Either way, I think we all agree that they are nice mods.
_________________ Do it.
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Vadim
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Post subject: Posted: Mon Jun 11, 2007 3:31 am |
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Joined: Mon Jul 30, 2001 2:50 am Location: Nottingham, UK
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Pemboo wrote: No offence to you here Vadim (I think you will agree here Vadim), your cylinder mods are all excellent, but Zac, you ain't seen a square-1 mod until you have seen Greenhill's mods.
I totally agree with you Pembo! Anthony's Square-1 mods are absolutely state of the art!
Vadim
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