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Lee T.
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Post subject: Katsuhiko Okamoto’s void cube Posted: Tue May 08, 2007 12:09 pm |
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Joined: Tue Dec 20, 2005 11:39 pm Location: Webster, NY
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I do not know if others have seen Katsuhiko Okamoto’s new cube. He has a new masterpiece. It is posted on his website.
http://puzzle3d.hp.infoseek.co.jp/voidcube.html
It is pretty wild.  I have to think about how the mechanism works. Only way I can see is to use the internal rails slots that others have discussed. Others thoughts?
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Joe Schmoe
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Post subject: Posted: Tue May 08, 2007 12:18 pm |
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Joined: Sun Jan 14, 2007 5:01 pm
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WOW.
besides rail, i suppose magnets could work
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kastellorizo
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Post subject: Posted: Tue May 08, 2007 12:38 pm |
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Joined: Fri Nov 04, 2005 12:31 am Location: Greece, Australia, Thailand, Singapore.
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Noah
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Post subject: Posted: Tue May 08, 2007 12:46 pm |
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Joined: Sun Jun 04, 2006 10:05 am Location: Eastern Michigan University (Minnesota at heart)
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I have no clue how that could be held together besides with magnets.
_________________ Fridrich 3x3 PB 22.63 3x3 Av 30.57
20, Male Started cubing Oct 15 '05
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joey
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Post subject: Posted: Tue May 08, 2007 12:48 pm |
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Joined: Thu Nov 23, 2006 6:02 pm
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Thats crazy, it has to be magnets locked in somehow! *shrugs* I don't really care for the mechanism, its looks cool!
_________________ 3x3: PB 9.64 http://www.xanga.com/j_ey
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Thomas
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Post subject: Posted: Tue May 08, 2007 12:59 pm |
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Joined: Thu Aug 24, 2006 5:34 pm Location: Rotterdam, Netherlands
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Wow! This is absolutely amazing! Very beautiful.
...
After studying the pictures for a while, I think I know how this one works. But I probably don't
Thomas
_________________
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Tony Fisher
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Post subject: Posted: Tue May 08, 2007 1:16 pm |
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Joined: Sun Mar 27, 2005 7:37 pm
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Amba
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Post subject: Posted: Tue May 08, 2007 1:18 pm |
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Joined: Mon Apr 16, 2007 11:59 am Location: New York
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Amazing! Wish I had one of those...
_________________ -Tyler
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Puzzlemaster42
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Post subject: Posted: Tue May 08, 2007 1:55 pm |
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Joined: Wed Aug 17, 2005 8:26 pm Location: Saratoga Springs, NY
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Katsuhiko doesn't use magnets, that would be too easy. He is a skilled machinist and cuts each piece from solid plastic.
There are some visual clues as to how it works, but the details are harder to guess. I have never seen one of his puzzles disassembled, so I don't know his design style.
Also, I like the way he posts the puzzle on his website and lets some one else "find" it and post it here. (even though he is a member and I saw that he was online today...)
_________________ I will not Reason and Compare: my business is to Create. -William Blake
Production puzzles coming soon! Be the first to know!
New Designs on Shapeways!
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Pembo
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Post subject: Posted: Tue May 08, 2007 2:08 pm |
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Joined: Sun Feb 26, 2006 12:40 pm Location: Marske-By-The-Sea, UK
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joey
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Post subject: Posted: Tue May 08, 2007 2:21 pm |
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Joined: Thu Nov 23, 2006 6:02 pm
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Looking at it, I can only think of slots as Lee said.
Maybe Geogres will be able to confirm, when his arrives 
_________________ 3x3: PB 9.64 http://www.xanga.com/j_ey
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Skate Addicti0n
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Post subject: Posted: Tue May 08, 2007 2:24 pm |
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Joined: Sun Feb 11, 2007 8:54 am Location: New England
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This looks very cool. Something I would be interesting in learning more about... it probably uses a rail... and magnets.
_________________ Working on it.
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Vadim
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Post subject: Posted: Tue May 08, 2007 2:28 pm |
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Joined: Mon Jul 30, 2001 2:50 am Location: Nottingham, UK
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Fantastic!
The whole new dimension: centerless cubes!
Vadim
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Mr.Twisty
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Post subject: Posted: Tue May 08, 2007 2:34 pm |
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Joined: Fri Jun 29, 2001 10:09 am Location: Great State of Washington
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Gives new meaning to a black hole cube.
Very nice. Can you show a video of it in action? I am sure the creator will be posting soon.
_________________ I have 2 words for you - "Gotta Have It"
Yogi Berra
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perfredlund
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Post subject: Posted: Tue May 08, 2007 2:38 pm |
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Joined: Fri May 06, 2005 10:13 am Location: Norway
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Pembo wrote: Cage method would be useful here 
cage works on normal 3x3x3 too
-Per
_________________ "Life is what happens to you while you are busy making other plans" -John Lennon, Beautiful Boy
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Pembo
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Post subject: Posted: Tue May 08, 2007 2:52 pm |
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Joined: Sun Feb 26, 2006 12:40 pm Location: Marske-By-The-Sea, UK
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Darren Grewe
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Post subject: Posted: Tue May 08, 2007 4:18 pm |
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Joined: Sat Apr 22, 2000 2:51 am Location: New Ulm, Minnesota, USA
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bcp on pcp
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Post subject: Posted: Tue May 08, 2007 4:32 pm |
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Joined: Tue Mar 13, 2007 11:24 pm Location: MN
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This cube would be possibly harder to solve due to the lack of center colors.
_________________
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joey
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Post subject: Posted: Tue May 08, 2007 4:34 pm |
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Joined: Thu Nov 23, 2006 6:02 pm
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A parity is possible! I occasinaly take the center caps of my DIY and solve it, but I havn't found a quick way to fix the parity.
_________________ 3x3: PB 9.64 http://www.xanga.com/j_ey
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Joe Schmoe
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Post subject: Posted: Tue May 08, 2007 4:37 pm |
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Joined: Sun Jan 14, 2007 5:01 pm
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joey wrote: A parity is possible! I occasinaly take the center caps of my DIY and solve it, but I havn't found a quick way to fix the parity.
Me too, especially when i'm adjusting the tension.
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qqwref
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Post subject: Posted: Tue May 08, 2007 4:42 pm |
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Joined: Sat Jan 22, 2005 12:12 pm Location: NY, USA
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It's beautiful. (As always!)
My question is this: when you turn a middle layer, how do you make sure that the four pieces move as a unit and not individually?
_________________ My official times My youtube Puzzle Solving Service! - a puzzle that has never been scrambled and solved has been wasted.
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Joe Schmoe
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Post subject: Posted: Tue May 08, 2007 4:49 pm |
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Joined: Sun Jan 14, 2007 5:01 pm
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qqwref wrote: It's beautiful. (As always!)
My question is this: when you turn a middle layer, how do you make sure that the four pieces move as a unit and not individually?
The pictures seem to indicate that the middle layers do turn as a unit, which would eliminate magnets. It could be done similarly to the groove system though.
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Pembo
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Post subject: Posted: Tue May 08, 2007 4:55 pm |
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Joined: Sun Feb 26, 2006 12:40 pm Location: Marske-By-The-Sea, UK
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gamemeister27 wrote: This cube would be possibly harder to solve due to the lack of center colors.
Not really.
_________________ List of Speedcubing methods Speedcubing tutorial
@.=split(//,"J huhesartc kPaeenrro,lt");do{print$.[$_];$_=($_+3)%25;}while($_!=0);
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Joe Schmoe
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Post subject: Posted: Tue May 08, 2007 5:00 pm |
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Joined: Sun Jan 14, 2007 5:01 pm
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Pembo wrote: gamemeister27 wrote: This cube would be possibly harder to solve due to the lack of center colors. Not really.
do you know of a way to define the center colors? I have been shocked before when i don't have the caps on to run into the parody.
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Pembo
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Post subject: Posted: Tue May 08, 2007 5:09 pm |
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Joined: Sun Feb 26, 2006 12:40 pm Location: Marske-By-The-Sea, UK
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Parody? is that a joke Parity?
What's the parity? Must be 2 edges that need to swapped right?
_________________ List of Speedcubing methods Speedcubing tutorial
@.=split(//,"J huhesartc kPaeenrro,lt");do{print$.[$_];$_=($_+3)%25;}while($_!=0);
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Thomas
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Post subject: Posted: Tue May 08, 2007 5:23 pm |
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Joined: Thu Aug 24, 2006 5:34 pm Location: Rotterdam, Netherlands
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qqwref wrote: My question is this: when you turn a middle layer, how do you make sure that the four pieces move as a unit and not individually?
I think that Katsuhiko Okamoto indeed made this cube similar to the design that wwwmwww proposed (see viewtopic.php?p=47425#47425).
I guess the four pieces move as a unit because, while there are a few pieces missing, there is something in the tracks there. Am I making sense?
Thomas
_________________
 My collection | My mods | My other hobby: www.unused-prince-tickets.com
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Caleb
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Post subject: Posted: Tue May 08, 2007 6:16 pm |
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Joined: Tue Jun 13, 2006 1:38 pm Location: So. California
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bcp on pcp
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Post subject: Posted: Tue May 08, 2007 6:33 pm |
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Joined: Tue Mar 13, 2007 11:24 pm Location: MN
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The parity would exist because you could get the wrong color scheme when you are solving it, resulting in a parity.
_________________
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Caleb
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Post subject: Posted: Tue May 08, 2007 6:36 pm |
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Joined: Tue Jun 13, 2006 1:38 pm Location: So. California
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gamemeister27 wrote: The parity would exist because you could get the wrong color scheme when you are solving it, resulting in a parity.
I don't think that would be a problem. It's just like solving with no center piece stickers. The way that the stickers are arranged will allow you to know which piece goes where.
_________________ http://www.gottacube.com
Monday Contest
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Smapla
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Post subject: Posted: Tue May 08, 2007 6:54 pm |
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Joined: Sat Apr 30, 2005 6:44 pm
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like this...
edit: oh god, sorry i uploaded the original file, let me resize that...
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void cube parity.JPG [ 12.02 KiB | Viewed 17595 times ]
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Last edited by Smapla on Thu May 10, 2007 5:52 pm, edited 1 time in total.
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sausage
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Post subject: Posted: Tue May 08, 2007 7:22 pm |
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Joined: Wed Nov 24, 1999 12:18 pm Location: Palerang Shire, NSW, Australia
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That is an impressive piece of machining and design.
_________________ Wayne Johnson (Developer) http://waynejohnson.net
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Jin H Kim
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Post subject: Posted: Tue May 08, 2007 9:06 pm |
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Joined: Tue Oct 09, 2001 6:14 am Location: Orange County, CA, USA
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Very impressive as always.
And yes, it would be made with a groove/rail system that uses the inner edges of cubes with interlocking rails machined in such a way that you can't otherwise see the pieces moving. Very clever but not something I'd recommend for someone without a machine shop behind them. 
_________________ http://chrono.org/puzzles.html http://www.youtube.com/nechronius
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VeryWetPaint
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Post subject: Posted: Tue May 08, 2007 10:16 pm |
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Joined: Sun Mar 11, 2007 3:11 am Location: Oregon, USA
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Jin H Kim wrote: Very impressive as always. And yes, it would be made with a groove/rail system that uses the inner edges of cubes with interlocking rails machined in such a way that you can't otherwise see the pieces moving. Very clever but not something I'd recommend for someone without a machine shop behind them. 
Why couldn't it be an ingenous variant on the conventional 6-armed spider?
It would be easiest to understand using a Mefferts assembly cube spider because it has no screws and no moving parts. You could take the center caps off and drill a small axial hole through the spider to the other side. Obviously these would be tiny holes, so it's obviously not Okamoto's solution yet, but you could certainly look through each hole to the other side of the cube.
Now imagine you could somehow expand the core, holes and all, until the openings were large and the spider was concealed (overlapped) under the cubie faces.
It wouldn't be easy and might not have anything to do with Okamoto's method, but I've verified the geometry is schematically feasible. But that just means there is adequate volume and area in the outer slices to hold such a hollow-core spider and both inner and outer grooves for the feet to slide in. A genuis would still have to figure out how to do it!
So what's my point? I just don't want to rule out a spider-like mechanism unless Okamoto denies it or other evidence rules it out.
_________________ See my blog about 3D printing puzzles at MySD300
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bcp on pcp
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Post subject: Posted: Tue May 08, 2007 10:26 pm |
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Joined: Tue Mar 13, 2007 11:24 pm Location: MN
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The rail mechanism is truly genius, I think my shop teacher could make it, he is crazy good. (he used to help design rollar coaters for univeral studios!)
_________________
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joey
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Post subject: Posted: Wed May 09, 2007 1:34 am |
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Joined: Thu Nov 23, 2006 6:02 pm
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Jin H Kim wrote: Very clever but not something I'd recommend for someone without a machine shop behind them. 
Thats why I would really like to buy one!! 
_________________ 3x3: PB 9.64 http://www.xanga.com/j_ey
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Stefan Pochmann
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Post subject: Posted: Wed May 09, 2007 7:33 am |
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Joined: Wed Nov 29, 2006 4:07 pm
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Smapla wrote: edit: oh god, sorry i uploaded the original file, let me resize that...
Please add "edit2: oh god, sorry i uploaded the huge png file, let me change that to the much smaller jpg...". Should be about 14KB, not 300.
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Swordsman Kirby
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Post subject: Posted: Wed May 09, 2007 11:08 am |
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Joined: Tue Sep 26, 2006 6:00 am Location: Shanghai, China
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Incredible mechanism... If only Mr. Okamoto's creations could be mass-produced...
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Johannes Laire
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Post subject: Posted: Wed May 09, 2007 11:17 am |
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Joined: Tue Jan 10, 2006 11:15 am Location: Helsinki, Finland
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I guess that the same idea could also be applied to megaminx?
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Aleksey
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Post subject: Posted: Wed May 09, 2007 12:29 pm |
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Joined: Mon Sep 09, 2002 2:19 pm Location: Yaroslavl, Russia and Maryland, USA
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Frankly, I don't believe it was made with a groove/rails mechanism. That's looks too complicated even for someone with a machine shop. I'd rather think that the cube has a hollow six-armed spider as it's been mentioned in this thread already. I also think that's how it's made considering the tendency of Mr.Okamoto to use miniature cores and build them up.
_________________ Aleksey
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Joe Schmoe
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Post subject: Posted: Wed May 09, 2007 12:42 pm |
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Joined: Sun Jan 14, 2007 5:01 pm
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Aleksey wrote: Frankly, I don't believe it was made with a groove/rails mechanism. That's looks too complicated even for someone with a machine shop. I'd rather think that the cube has a hollow six-armed spider as it's been mentioned in this thread already. I also think that's how it's made considering the tendency of Mr.Okamoto to use miniature cores and build them up. Anybody have pictures of an assembly cube spider?
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Georges
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Post subject: Posted: Wed May 09, 2007 1:03 pm |
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Joined: Wed Dec 29, 2004 7:57 am Location: Στο Κάστρο του Αγίου Γεωργίου
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Thomas
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Post subject: Posted: Wed May 09, 2007 1:06 pm |
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Joined: Thu Aug 24, 2006 5:34 pm Location: Rotterdam, Netherlands
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S.Rubiks
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Post subject: Posted: Wed May 09, 2007 1:09 pm |
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Joined: Sat Apr 01, 2006 8:55 pm Location: Dallas, TX
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I concur. Quite mind blowingly impressive for using a standard rubik's cube design. This is what makes it so great. Much like a bump cube. This cube takes a well recognized iconic puzzle idea and gives it immortal status.
_________________ Torturing the puzzling community for 2 years [and finally terminated by the same - moderator].~ Happy 2 year anniversary!
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Georges
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Post subject: Posted: Wed May 09, 2007 1:35 pm |
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Joined: Wed Dec 29, 2004 7:57 am Location: Στο Κάστρο του Αγίου Γεωργίου
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Thomas wrote: JIMBOB wrote: Nice. Nice? Georges wrote: Very nice Very nice? It's bloody amazing! Thomas
It is unbelievable. I can't give enough credit to Katsuhiko.
It's just that sometimes I'm going bonkers 
_________________ ................... .................. http://cube.helm.lu - http://gallery.helm.lu
Last edited by Georges on Wed May 09, 2007 10:41 pm, edited 1 time in total.
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Thomas
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Post subject: Posted: Wed May 09, 2007 2:27 pm |
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Joined: Thu Aug 24, 2006 5:34 pm Location: Rotterdam, Netherlands
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BillT
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Post subject: Posted: Wed May 09, 2007 3:54 pm |
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Joined: Sat Sep 18, 2004 1:24 pm Location: Reading, PA (USA)
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Once again, great work. I immediately thought of this thread when I saw the puzzle: http://twistypuzzles.com/forum/viewtopic.php?t=3836. From the photos it looks like Okamoto used a design very similar to this to make his void cube.
-Bill
_________________ aka: insanity_cubed
I've gone off the idea of progress. It's overrated. - Arthur Dent
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Stefan Pochmann
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Post subject: Posted: Wed May 09, 2007 4:23 pm |
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Joined: Wed Nov 29, 2006 4:07 pm
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The two circular lines visible on the inside surface of each edge cubie, are those rails (so the part between them belongs to the edge cubie) or is there a ring (like a flat donut) on the bottom of each outer layer (so the part does not belong to the edge cubie which just slides on it)?
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VeryWetPaint
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Post subject: Posted: Thu May 10, 2007 12:43 am |
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Joined: Sun Mar 11, 2007 3:11 am Location: Oregon, USA
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Joe Schmoe wrote: Aleksey wrote: Frankly, I don't believe it was made with a groove/rails mechanism. That's looks too complicated even for someone with a machine shop. I'd rather think that the cube has a hollow six-armed spider as it's been mentioned in this thread already. I also think that's how it's made considering the tendency of Mr.Okamoto to use miniature cores and build them up. Anybody have pictures of an assembly cube spider?
Here are pictures of two assembly cubes.
The first shows the one-piece spider (clear pink plastic) exposed within a partly disassembled cube. The top arm is broken. The arm at right shows how the spider pokes through a center cubie. The one at left has a cap installed to hide the spider (notice the distinctive "keyhole" for disassembly).
The second picture is an intact disassembly cube. I took two center caps off and shined a light through the spider. I don't know if it proves anything, but it's a dramatic effect!
_________________ See my blog about 3D printing puzzles at MySD300
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perfredlund
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Post subject: Posted: Thu May 10, 2007 3:41 am |
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Joined: Fri May 06, 2005 10:13 am Location: Norway
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Hi :)
What is the problem with middle slice turns? It's just 2 outer slice turns and a cube rotation. I don't see the problem.
The parity is trivial to fix. Do any middle slice turn M, E or S and then do an edge 3-cycle on that layer. Voila >> edge swap on that layer!!
I would like a super-version of this hollow cube
-Per
_________________ "Life is what happens to you while you are busy making other plans" -John Lennon, Beautiful Boy
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