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 Post subject: RubixFreakGreg's Prisminx Crystal
PostPosted: Sat Apr 09, 2011 12:08 pm 
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Hey everyone,

I know I haven't made a puzzle in a long time, but here's the Prisminx Crystal !!

It is not a three layered 10-part cheese, because it only turns like a PC pent prism, which was pretty much what I was looking for :)

Attachment:
PCPP1.jpg
PCPP1.jpg [ 1.2 MiB | Viewed 3258 times ]


Turning is very smooth, but if you try a reverse corner cut, since the puzzle is deep cut it won't work and you'll have to turn the other way to unlock it up. Logical.

Attachment:
PCPP2.jpg
PCPP2.jpg [ 1.61 MiB | Viewed 3258 times ]


As for corner cutting, not reverse, it's pretty amazing!

Attachment:
PCPP3.jpg
PCPP3.jpg [ 1.18 MiB | Viewed 3258 times ]


Small precision: like the cheese puzzle, since it's deep cut and only two dimensions of axes, due to the mechanism, if you push a flying edge (not attached to the core (which is a Pent Prism) it will be able to be pushed a bit up/down, but with normal turning, it only happens about once every 10 turns, and you can realign it very easily.

Attachment:
PCPP4.jpg
PCPP4.jpg [ 1.15 MiB | Viewed 3258 times ]


Video

The auction will start tomorrow
Enjoy !!

- Greg :D

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 Post subject: Re: RubixFreakGreg's Prisminx Crystal
PostPosted: Sat Apr 09, 2011 12:11 pm 
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Greg's been showing me this beast on Skype for a while now, and I'm still in awe of it. On the other hand, I still hate you, because you won't put it on Shapeways! :lol:

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 Post subject: Re: RubixFreakGreg's Prisminx Crystal
PostPosted: Sat Apr 09, 2011 1:27 pm 
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Nice puzzle.

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 Post subject: Re: RubixFreakGreg's Prisminx Crystal
PostPosted: Sat Apr 09, 2011 1:30 pm 
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very gooood!

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 Post subject: Re: RubixFreakGreg's Prisminx Crystal
PostPosted: Sat Apr 09, 2011 1:36 pm 
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This puzzle looks amazing. I don't really know what else to say, except for the fact that I am making something similar. It has the pyraminx crystal cuts but it is only two layers. Nice work.

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 Post subject: Re: RubixFreakGreg's Prisminx Crystal
PostPosted: Sat Apr 09, 2011 1:43 pm 
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The great puzzle! It turns amazingly. Maybe one day it will be mass-produced (just dream). :roll:

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 Post subject: Re: RubixFreakGreg's Prisminx Crystal
PostPosted: Sat Apr 09, 2011 1:46 pm 
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Aleh wrote:
The great puzzle! It turns amazingly. Maybe one day it will be mass-produced (just dream). :roll:


It's too bad, but this puzzle would have little issue for mass production:

1)
I wrote:
if you push a flying edge (not attached to the core (which is a Pent Prism) it will be able to be pushed a bit up/down

2) It uses shells and the mech is a Pent Prism, and 4 shells is too much already to mass produce

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 Post subject: Re: RubixFreakGreg's Prisminx Crystal
PostPosted: Sat Apr 09, 2011 3:09 pm 
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Oh I forgot something very important in the topic, sorry for the double post but it's completely a different idea:

Solving is EXTREMELY hard!!! I tried solving for 5 hours:

10 minutes for one edge out of 2 (all pieces attached to the Pent Prism)
2 hours to get close to solving
2 hours 50 minutes to try doing the last 3-cycled edges
10 minutes to unscrew diesassemble and reassemble the puzzle :lol:

And everytime you try a RLR'L' type of alg or anything of the type, it destroys the rest of what you were solving! CRAZY!!!

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 Post subject: Re: RubixFreakGreg's Prisminx Crystal
PostPosted: Sat Apr 09, 2011 6:10 pm 
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can this puzzle jumble like square one?


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 Post subject: Re: RubixFreakGreg's Prisminx Crystal
PostPosted: Sat Apr 09, 2011 6:18 pm 
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boublez wrote:
can this puzzle jumble like square one?


No.

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 Post subject: Re: RubixFreakGreg's Prisminx Crystal
PostPosted: Sat Apr 09, 2011 6:20 pm 
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Exactly: the point wasn't to make a three layered 10 part cheese but a PC PP, the mech would only be slightly different though if i were to make it "mixup"

- Greg

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 Post subject: Re: RubixFreakGreg's Prisminx Crystal
PostPosted: Sun Apr 10, 2011 4:41 am 
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It's great to see this finally made!

2 other people have designed this but this is the first to be built. Nice!!

-Mark- :)

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 Post subject: Re: RubixFreakGreg's Prisminx Crystal
PostPosted: Sun Apr 10, 2011 4:55 am 
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I know yummyyummypbj designed a two layered one as he told me by PM and on the thread but who was the other?

- Greg :D

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 Post subject: Re: RubixFreakGreg's Prisminx Crystal
PostPosted: Sun Apr 10, 2011 7:34 am 
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I saw this yesterday on youtube. I have heard rumours about this puzzle for a while - but it's amazing to finally see it coming to life!
Congratulations on another success Greg! It looks so good!

Would a one layer one be possible/ in proportions?

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 Post subject: Re: RubixFreakGreg's Prisminx Crystal
PostPosted: Sun Apr 10, 2011 7:36 am 
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Sigurd wrote:
Would a one layer one be possible/ in proportions?


Of course, but you need space for a pent prism inside for the mech lol.

What i could do is make it "spherical" with a puzzle ring in the middle, adding sq-1 addons, and then extend it so it looks EXCATLY the same, yet making it be a "mixup" puzzle (allowing 36° turns, not only 72°)

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 Post subject: Re: RubixFreakGreg's Prisminx Crystal
PostPosted: Mon Apr 11, 2011 1:42 am 
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RubixFreakGreg wrote:
I know yummyyummypbj designed a two layered one as he told me by PM and on the thread but who was the other?

- Greg :D


I designed one in may 2010, and another here by Clay n Eva Creations.
I never printed my design, and I have no idea if C&E had their design printed either.

Also a mixup version would be very awesome to see made!

-Mark- :)

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 Post subject: Re: RubixFreakGreg's Prisminx Crystal
PostPosted: Mon Apr 11, 2011 11:52 am 
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Door wrote:
RubixFreakGreg wrote:
I know yummyyummypbj designed a two layered one as he told me by PM and on the thread but who was the other?

- Greg :D


I designed one in may 2010, and another here by Clay n Eva Creations.
I never printed my design, and I have no idea if C&E had their design printed either.

Also a mixup version would be very awesome to see made!

-Mark- :)


I could mod it to be a mixup versoin, but I don't know if doing the same looking puzzle is a good idea ^^

I like variating, but if many people ask, sure i'll do that

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