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 Post subject: Round-1
PostPosted: Sat Feb 14, 2009 8:42 pm 
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Location: Near Cincinnati, OH
Hey all, this is my first 3D designed puzzle. I started this project a while ago and with lots of help from flambore, who should be working on his petaminx now ;) , i was able to get a pretty nice end result with fantastic stickers. The Round-1 (flambore's name) is stickered in the original SQ-1 color scheme and has only one solved state despite it's inability to change shape.
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However, the stickers aren't totally flush against the puzzle...would using a hair dryer to shrink them cause the glue to lose is adhesiveness and the stickers to fall off?

This puzzle will be up on eBay either tonight or tomorrow. I will make a total of SIX of these, five of which will be sold and one of which will be my own. I will start a waiting list either here or BedardPuzzles when i can determine a fair price to sell these at as to protect the initial buyer's investment. The puzzles will come assembled, stickered, lubed (it helps a lot with this puzzle), signed and numbered.

And yes the puzzle is a bit loose. However, the puzzle is totally functional and smooth with the bit of lube i've applied. It's easily playable as long as you're careful to line up the equator and the pieces, just due to the nature of the SQ-1 mechanism.

-CC10

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 Post subject: Re: Round-1
PostPosted: Sat Feb 14, 2009 8:45 pm 
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Looks nice, good job

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 Post subject: Re: Round-1
PostPosted: Sat Feb 14, 2009 9:08 pm 
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Looks great! Glad to see it in complete form.

I'm a bit surprised the stickers aren't staying flush tho, I didn't have any problems with the test slices I cut, even without a hair dryer.


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 Post subject: Re: Round-1
PostPosted: Sat Feb 14, 2009 9:39 pm 
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That's very neat! I like the square-1, although I don't have all (any :oops: ) of the algorithms memorized yet. Still, it's a fun puzzle, though, if you memorize the algorithms partly by memorizing the shapes, then I imagine that this puzzle would be much harder. Very well done. :)


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 Post subject: Re: Round-1
PostPosted: Sat Feb 14, 2009 10:56 pm 
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Amazing! To tell you the truth, I'm amazed that Tony Fisher hasn't done this one already. Who knows, you might have beat him to the punch! :wink: Its unbelievable how 3D CAD can perfect a design, whether it's based on a previously existing mechanism or not. I do have two criticisms, though. One is that there's a gap in between the two halves of the top layer. It's probably not noticeable in person; I bet the flash is what made it visible. No big deal, really. I don't even know why I brought it up. The second was that I'm wondering why you stickered one pole in white. Wouldn't black have been a more appealing choice? I bet that this would be a lot harder to solve than a normal Square-1 due to the fact that it doesn't change shape. Overall, Good Job!

-Jon

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 Post subject: Re: Round-1
PostPosted: Sat Feb 14, 2009 11:01 pm 
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^I stickered the pole in white because when flambore and I arranged sticker payment, i neglected to mention i'd like some in black. However, if there's interest in this and i do make a waiting list, i'll try to see if i can get enough sets of black stickers from flambore for however many of these are white. And thank you all, by the way.

-CC10

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 Post subject: Re: Round-1
PostPosted: Sat Feb 14, 2009 11:10 pm 
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Location: Green Bay, Wisconsin
Very nice! Are you going to the Twin Cities Minnesota comp? If so, will you bring some of these? :D

Also, for another easy mod you could switch pieces and make the dodecagonal and star versions. :D


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 Post subject: Re: Round-1
PostPosted: Sat Feb 14, 2009 11:31 pm 
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Heh, if it wasn't 12 hours away i'd totally go. I'm planning on having one for the Ohio Open at OSU on march 28-29th though.

-CC10

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 Post subject: Re: Round-1
PostPosted: Sun Feb 15, 2009 1:38 am 
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Ahh another spherical puzzle. I love them and can't get enough. It looks great. When stickering my 3x3x3 ball I held it up to the stove (not close enough to melt it!) and heating it had no adverse affect on the adhesive. It shrunk the vinyl just enough to fit snug onto the ball, and it still stuck on tight. Try the hair dryer, it might be your best bet. Also, when sticking stickers onto round surfaces, pull them taught and apply them as evenly as possible, one edge of sticker at a time. Distributing it evenly and carefully might make it stick nicely without having to heat-shrink the sticker.

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 Post subject: Re: Round-1
PostPosted: Sun Feb 15, 2009 6:16 am 
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You did a great job!

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 Post subject: Re: Round-1
PostPosted: Sun Feb 15, 2009 7:43 am 
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Joined: Tue Jul 08, 2008 3:39 pm
Location: Cornwall, United Kingdom
Great looking puzzle!

Any more CAD Square 1 shapes planned?

Btw, if you want to reduce glare from the camera flash on white puzzles, move the camera away from the object and use optical zoom to bring it closer.


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 Post subject: Re: Round-1
PostPosted: Sun Feb 15, 2009 5:02 pm 
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I absolutely love this one!
Totally cool! 8-)
Vadim


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 Post subject: Re: Round-1
PostPosted: Sun Feb 15, 2009 5:53 pm 
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Nice puzzle! You've pipped Tony to the post with this one.


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 Post subject: Re: Round-1
PostPosted: Sun Feb 15, 2009 6:37 pm 
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Don't forget about the very first one!

viewtopic.php?f=15&t=4775

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 Post subject: Re: Round-1
PostPosted: Sun Feb 15, 2009 7:17 pm 
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Auction is up: viewtopic.php?f=4&t=12564

-CC10

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 Post subject: Re: Round-1
PostPosted: Mon Feb 16, 2009 2:29 am 
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Awesome to see that its finally done! This should be a fun base for some sticker mods, too :D

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 Post subject: Re: Round-1
PostPosted: Mon Feb 16, 2009 11:07 am 
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^Hah, if you have the patience to design, then sticker this beast. I can't imagine a rubenking or super sticker mod of this. Might as well just give up on stickering and solving before it even happens ;) Did a solve of this last night and it was a lot harder than i expected...the shape of the pieces is something you rely on more than you think.

-CC10

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 Post subject: Re: Round-1
PostPosted: Mon Feb 16, 2009 12:23 pm 
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Nice work. Yes I considered it but I knew it had already been done earlier.

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 Post subject: Re: Round-1
PostPosted: Mon Feb 16, 2009 1:49 pm 
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coastercrazy10 wrote:
Heh, if it wasn't 12 hours away i'd totally go. I'm planning on having one for the Ohio Open at OSU on march 28-29th though.

-CC10


I'm signed up to go too!
Holy crap I thought that was a pm...
sorry.

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 Post subject: Re: Round-1
PostPosted: Mon Feb 16, 2009 5:37 pm 
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Taylor wrote:
Also on the pictures, especially with white puzzles, never use flash, and taken them in natural light.


Sorry to dissagree Taylor but I take all mine with a flash, even the white ons. You just have to think about a suitable background and get your distance right-
viewtopic.php?f=15&t=12368&hilit=siamese

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 Post subject: Re: Round-1
PostPosted: Mon Feb 16, 2009 5:48 pm 
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Yeah, it's definitely possible to get good pictures of white puzzles with flash. My cameras batteries were running out as i was taking the pictures, though, so i didn't have much time to mess with the exposure.

-CC10

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 Post subject: Re: Round-1
PostPosted: Mon Feb 16, 2009 5:53 pm 
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Very nice!


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 Post subject: Re: Round-1
PostPosted: Mon Feb 16, 2009 6:45 pm 
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Tony Fisher wrote:
Taylor wrote:
Also on the pictures, especially with white puzzles, never use flash, and taken them in natural light.


Sorry to dissagree Taylor but I take all mine with a flash, even the white ons. You just have to think about a suitable background and get your distance right-
viewtopic.php?f=15&t=12368&hilit=siamese


I'd still have to disagree. I think those photos look pretty washed out compared to one without flash, but to each his own.

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 Post subject: Re: Round-1
PostPosted: Mon Feb 16, 2009 7:01 pm 
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I always use a flash. My office is too dim to take photos using available light. Yea, I could put everything on manual and turn the f/stop down, but why bother... My photos turn out fine.


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 Post subject: Re: Round-1
PostPosted: Mon Feb 16, 2009 7:05 pm 
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Garrett wrote:
Tony Fisher wrote:
Taylor wrote:
Also on the pictures, especially with white puzzles, never use flash, and taken them in natural light.


Sorry to dissagree Taylor but I take all mine with a flash, even the white ons. You just have to think about a suitable background and get your distance right-
viewtopic.php?f=15&t=12368&hilit=siamese


I'd still have to disagree. I think those photos look pretty washed out compared to one without flash, but to each his own.

There actually is a dependant variable. The flash may or may not need to be there in order to get it right. Sometimes you need to flash, and sometimes you just kill the picture with it.

This is a remarkable puzzle, which may exceed my solving abilities, I'm afraid. I only solve the Square-1 because I don't use the traditional algorithms, but by looking at its shape. You have me temprarily stumped. I need time to think of a good solution to the Round-1.

Ball mods are popping up everywhere. Not that its bad. The round shape makes it better. Has anyone made a ball-shaped tetrahedran puzzle? That would be entertaining.

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 Post subject: Re: Round-1
PostPosted: Mon Feb 16, 2009 7:34 pm 
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Rentlix wrote:
Ball mods are popping up everywhere. Not that its bad. The round shape makes it better. Has anyone made a ball-shaped tetrahedran puzzle? That would be entertaining.


If i remember correctly, a face-turning octahedron and master skewb/master tetrahedron mech are extremely similar, and tony fisher built a round FTO. So while it's technically NOT a tetrahedral base (it's missing some pieces), it's as close as we've got so far.

And my method is very reliant on shape as well...the one solve i did was a pain in terms of recognition. It's possible, but it's VERY hard. You rely on the corners on the 60* segments more than you think, even if you solve with regular algs.

-CC10

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 Post subject: Re: Round-1
PostPosted: Mon Feb 16, 2009 11:01 pm 
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coastercrazy10 wrote:
Rentlix wrote:
Ball mods are popping up everywhere. Not that its bad. The round shape makes it better. Has anyone made a ball-shaped tetrahedran puzzle? That would be entertaining.


If i remember correctly, a face-turning octahedron and master skewb/master tetrahedron mech are extremely similar, and tony fisher built a round FTO. So while it's technically NOT a tetrahedral base (it's missing some pieces), it's as close as we've got so far.

There is one: the skewb ball. Don't forget the skewb really is tetrahedral. (It's the same as the halpern maier tetrahedron.)


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