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A corner-turning pentagonal prism. The perpendicular axis allows moves too.
Dino Pent is a corner-turning and top-face-turning pentagonal prism. The inspiration for this puzzle came from an idea by Tianyu Lu who suggested an even more abitious puzzle.
There are two types of moves:
1. The perpendicular axis allow moves as known from a doctrinaire prism.
2. The 10 corners can be turned.
The latter moves lead to a jumbling-only puzzle.
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