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Dino Pent
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A corner-turning pentagonal prism. The perpendicular axis allows moves too.

Dino Pent is a corner-turning and top-face-turning pentagonal prism. The inspiration for this puzzle came from an idea by Tianyu Lu who suggested an even more abitious puzzle.
There are two types of moves:
1. The perpendicular axis allow moves as known from a doctrinaire prism.
2. The 10 corners can be turned.
The latter moves lead to a jumbling-only puzzle.



Thank you to the following people for their assistance in helping collect the information on this page: Andreas Nortmann, Lawrence Cuthbert.

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